Or at least in Tera standards. Let's take a very brief look at Tera's end game history:
K-Tera releases with a level cap of 50 (not sure if this was the initial release, think they may have started lower but quickly raised it), putting Akasha's Hideout, Golden Lab, and Akasha Hard Mode as the end game dungeons. The bosses in these drop tokens, which can be exchanged for various gear.
People clear that content, and grow bored with not much to do, so the Evolution patch comes out and raises the cap to 58. Now they're looking at Lab of Terror, Ebon Tower, the hard mode variations of those, and Keslaiks Nest. All of these, maybe excluding KN, drop more tokens, which again can be exchanged for gear.
Now, NA and EU releases are looming just around the corner, and another update is added, bumping the cap to 60. Here we have Fane, Balders, Temerity (doesn't count much since it's for glyphs mostly), and the hard mode variants. Suddenly tokens stop dropping for whatever possible reason. Possibly due to the addition of the nexus, maybe because the normal modes take very little time to clear unlike, say, Lab of Terror or Golden Lab which are lengthy at best.
Then we get this new patch, bringing us even higher tiered gear, with no way to farm fodder outside of running the instances. From my viewpoint, it seems that while farming the instances for gear, it was nice to be able to accumulate bonus fodder over time. Hell, it would be nice to be able to just spend them to quickly gear an alt instead of having to spend thousands of gold to even match the ilvl requirements.
Long story short, Tera had tokens dropping from end game dungeons up until NA/EU got ahold of it. Then suddenly that stopped once it hit the point where we would be getting it. I'd be much more inclined to run content if I was at least guaranteed to get something from my time, even if it's only a mere fraction of a piece of gear per kill. It would add up over time, help people with enchanting slightly, possibly even gear the unlucky.
So is there any chance of seeing this feature brought in for our current end game? If not, then why not just remove them entirely since right now the only ones being used are the LoT/ET ones, and that's from people farming Master Enigmatic Scrolls since the 60 instances didn't drop them (never fully understood that really..).