IDCAA's Post History

lol, well, looks interesting. I like how on the site, it has 0 spots for drama queens. Just that red zero makes it all that much more funni-... well, nvm that.

If you guys have a nice lookin' guild emblem (Im anal about emblems, I have to run around with that next to my name all day), I wouldn't mind giving the guild a shot and join with my warrior. I do like the name =D

Hell, if all turns out well, you might get yourselves a lancer aswell/instead! I'll look for you guys in game.
Waw, Ive been telling everyone I know of these kinds of issues for the longest time. Was told by a friend of my healer that this thread was up. I was preparing to write my own! I wont go into detail about what exactly goes wrong with these skills, but quite a few of them dont work properly. As for last patch, I cant say I feel that much of a difference from what I was used to, and what has chanegd since its deplayment-- havent really been running a lot of Fane.

Ive noticed many bugs with this class, and Ive had to find a work around for them-- something that would enable me to tank successfully wihtout much of a hang up brought on by their bugs. I cant say I lose aggro all that often on my BT fights or fane, but I definitely do notice the entire loss of my aggro on occations that are..bizarre.

eg. During last 30% of the last boss in BT, 2 people died at the same time..and instantly..ALL my aggro left me and shifted to another player...and it flew away from me, despite me having full aggro the entire fight up to that point.

Its also worth noting, A LOT of these spells we have DO NOT work as it says it should. SC is one of the big ones. That "cannot be knocked down"? yeah...no. And then there is the issue of some of them just being plain useless with either ridiculously long CDs or short duration times in combination with ridiculously long CDs to bother using them. I realized today, all we essencially do is auto attack, block, SC and repeat.

Please note, Infuriate just enrages your monsters, making your job all that much more harder, while you just lose aggro again if you aren't careful.


-Mitsubishi
Dragonfall~
Hehe~ Very nice, very nice indeed- though, Ill give my 2 cents if anyone is willing to read and understand. I'll try to make this fairly simple, while getting my point-of-view across as best I can, in the fasion I like using-- Analogies.

A lancer has 2 phases in his or her(really his) game life:

1) lvl 1 - 59
2) lvl 60+

The thing I find in common with the lancers that have already commented here, is that they're somewhere in the 1st phase. During this phase, you come to the realization that no one can do anything without you(providing they're new to the game, or fairly unskilled alone), and that the same is true for the reverse. You cant go anywhere without them..at least..quickly enough.

As you lvl, you feel no need to be concerned about much things, because the dungeons and content are fairly straight forward. Go in..kill from A - B and finish regardless of what the player skill base my be.

At the 2nd phase however-- you're suddenly bombarded with instances and content that requires far more ability than the previous set of instances and content from the 1st phase. Sooner or later...you'll start dying too much... because persons who are still stuck in the thought pattern of the 1st phase, doesn't think there is much on their part to be done to help complete the lvl 60 and 60+ content.

Depending on the type of tank you are, that is, a good or bad one, you'll start getting more or less.."annoyed" if you're the former of the two, when your party dies on trivial things that has elements that requires the skill use of fundamental basics of a class, leaving you the lone live player. i.e -- Dodging an attack, moving out of the way of an obvious attack.
Tanking is quite fun, but that being said, its not at all something you'll have the most fun doing at the expense of someone else's ineptitude at playing a class they've been playing for 60 levels. Slowly you'll start becoming more..'aware' of your player base, and of those you'd rather tank for, and those of whom you would not.

The latter of the above will usually be the ones to feel the weight of a lancer's 'unwillingness' to tank for people who are just going to "screw the pooch" on the content that requires a little more than someone's presence...so to speak. In other words, people who are less abled at this game, or its brand new way of game play, will find it difficult to find a good tank willing to take them to content they will have an issue being flawless in. The lvl 60+ content that suddenly gets a dramatic change doesnt really help them either. "Adapt, or Die"...Of course, in this case, adapt, or you wont get taken. There's a lvl 60 dungeon named Balder's Temple that will require a little more effort than just simply queuing up for it and mouth breathing your way through, hoping the tank doesn't 'make' you die, which is sadly what a lot of people seem to expect. This instance however, requires that EVERYONE be at the top of their game to complete it's different sections.

All that, indirectly causes some of the more light hearted tanks to become more scrutinizing in their, like I said before, willingness to take herps or derps-- who in turn dub us the "d*ck lancers" - I've even had maybe 1 or 2 occations where I had run ins with people like that, and they all had one thing in common, horrible game play or co-ordination for their own well being. They wanted the tank, healer, and ever other DPS to make their time in the instance that much more easier. wanted to just... hit things and do big dmg they can brag about throughout the duration of the instance. Died from an AOE laser blast? They wonder why the healer didnt heal, or the tank didnt "keep aggro"

BUT! And there's always one--But, there are just plain butt hole people out there who just so happen to play lancers; and its those impatient, maladaptive minded people who id imagine most people come across when they play the game, and have thus dubbed every lancer that way. Simply removing someone from a 'pug' becuase they're new to an instance, is just..beyond any insult I could come up with, for their lack of socializing. If you want perfection, create your own party; ignore the snickers and taunts of those calling you what they want while you make your group, because they dont meet the threashold of what you ask for, instead of raging and kicking, sometimes innocent people who just want to have fun~



-Mitsubishi

Edited by: IDCAA about 1 year ago - Reason: Minor typos
Meh!! Static this, static that! Seems the people who claim they are in static groups are usually 1 of 2 types: Completely obnoxious -- decently to well-geared folk, who lack any sort of proper interpersonal skills beyond behaving like what people refer to as a troll, when in the company of like minded induviduals as themselves, with a lot of selfish intent. And then, there are those who want to be like the 1st.

But, thats only half of the trouble, The enchanting system seems to be what makes people really greedy in this game, and will rather fend for themesleves while claiming they either have, or want a static group. That then indirectly makes people focus more on getting gears to enchant, and the money to do it with. But, what'ya do after you enchant? Im finding a few players incapable of doing w/e role it is they have to do, whether it be their most basic role, or an additional mechanic that would see a specific situation be successful with the addition of their help-- sometimes they just cant see themselves being able to do it, or doing it flawlessly.

Theres too much of an emphasis on what gears people have vs whether or not they can actually function with what they have 'now'. I make no claims of being the best player around, but before I was fairly well geared, I was able to function well in a HM without much hang ups. I found the ability to play the class to its full capabilities by some player's, was what the weak link was-- despite some of them having +this and +that gears. Furthermore, always depending on someone else to do 'their job' well to facilitate their own..(unfortunately)..ineptitude.

This isnt just for our server though, its for TERA as a whole-- or, well, as far as the people from servers Ive been able to play with via random pugs. So, I wouldnt say people are scared, I'd be more inclined to think people are just waiting to find their "static group", which may never come, because there's all this greedy, selfish intent by people who want to progress at a much faster pace~

Those who are ahead, make no time for those who are willing to learn and grow, and aaaalllll the inbetweens~~~ Join a guild? *chuckle* nope. Same story; just perhaps on a much smaller scale...I hear.




-Mitsubishi
I've never been one to care much for politics or the inevitable annoyances that follow in its wake~~ but, I'll just commend you on being the only post ive personally seen that is promoting itself for..--- (Christ, whats it called, Vanarch? Yes.) vanarch.

It would appear our server is more into campaigning within the game itself. As long as this make believe politics doesn't get in my way or the enjoyment of the game, im all for its enthusiastic candidates! =D So~ with that, good luck! I hear there are many alliances forming =P~ w/e that all means =x =P




-Mitsubishi
OH! OH! ME! I haet it! Zettai Kirai!! >:(

You use that thing, and you're almost guaranteed to get people who are the most impatient people this side of the effing equator. "This is my 1st run, I want to get the quests finished and learn the bosses before we pul----*

* MOBS INCOMING*

BUT! I have a fix! You see, im the tank-- so~ anyone pulls stuff Im not ready for, I let em tank it. Simple! Or, I only use it if I have 3 or more people I know, or have invited personally via spamming Area.

Trust me, watch out for the corcs/archers and the few slayers who wanna blame you for their deaths-- wanna stand still and press buttons!

@OP - lol. There is definitely some truth to what you've wrote about. Information like this being served to people without proper explainations can pretty much cause this very situaion. People get afraid and do sometimes drastic/foolish things. There's a reason why you're told to wash your hair only once or twice a week.

To help reduce this potential damage to your hair and scalp, you can do a few things:

1) Dont wash your hair with hot water. Yes, you do it. Stop it. Wash your hair with cold water. Not freezing, but cold. That helps your pores stay closed as to not let go of the nutirents that help your scalp produce 'lively looking' hair.

2) Dont wash your hair everytime you shower. 1nce or 2wice (yes, I wrote those funny) a week. I imagine you can keep your hair clean and not looking like a bird's nest before your next washing~

3) Use light shampoos. DONT USE SOAP!! Soap bad. Try something like dove shampoos or anything else that has vitamin enriched solutions.

4) Do 1, 2 and 3 together.

Also, note that hair isnt a living thing...its dead cells. It's like...your finger nails-- It growns, but its different from your other cells. What's important is to keep where its being grown from, healthy~



OH!!, a lil tid bit~ Washing your hair lots, has a greater chance of causing dandruff~ the more ya know~*~*~ *~


Mitsubishi - Dragonfall
Edited by: IDCAA about 1 year ago - Reason: Forgot to sign my name!
Added the charging lunge problem to the list of things in the original post!
Go to Google translate, set the 'from' language to German and copy and paste the text below, then hit the listen (speacker) icon.


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@Lains: I kind of have this knack for making the combos that best increases my dps in the fastest amount of time~ so, Ill share what I do, though it may not be the best, but it works for me and whom ever I may be partying with. I use Debilitate and then it's linked with Shield barage, which then auto links into the lundge spell~ Debilitate actually does a good job of increasing not only your own dmg, but others' as well. My Zerker friend, she crits stuff with 78k and stuff. I like to imagine my lil debuff helped =P ( it does) Also, shield counter after using it, does quite a bit more dmg-- and that equals a cheesed off monster (with glyph). I change up my rotations based on the speed and abilities of the monsters; thats just what i use after Debilitate to get dmg off in a wide area.

@Eziel: All good bro~ no need to rush, just keep a heads up for that monster in CR, and put your butt to a wall when you're tanking him, if you dont wish to get the hit. It's probably in your best interest though. You can position your camera so that you can see through the pillars' open spaces in the boss' room. Always good when someone has toturial vids for new players.
Edited by: IDCAA about 1 year ago