Koroem's Post History

Well I'm not lady Aman, but you did say Aman in general so here is the favorite one of my 3 Aman 60s:



I remember doing KN last double drops and getting 4-5 per run. Then we got someone with a fairy and were disappointed when we only got 6 per run, the double stacking wasn't what we hoped. Perhaps I'm mistaken though.
Anyone else not seeing double MES in KN and ET without a rookie buff?
Treeshark on 03/15/2013, 10:36 AM - view
The permanent account bound EX-TRM mounts are currently in the store.


Grats on failing to answer the question. Permanent CHARACTER only not account only was what was being asked about. Every other mount has this option. The new one doesn't so you can wallet rape the impatient and impulsive buyers, which is obvious.

When will the character based one be in the store? It obviously exists since it was the original leveling reward for that awful event you planned. If I sound rude, forgive me, your glance over response combined with the general continued failure to deliver quality on all things Tera has me somewhat bitter.
Eh its almost the same game, more people but:

Prices are stupid high thanks to inflation and cash shop.
There are many new bugs yet to be fixed.
Cash shop is the only way to get spellbinds and prices on alk keep going up.
Lag is bad at times, and by at times i mean almost always.
Cash shop [filtered]s can out gear long term players who don't use cash shop in a matter of days. So pay to win almost
Fixes and content updates are few and far between.

It isn't bad overall, but there is a lot to be unhappy with.
I'm gonna guess you have 4 gigs of ram or less and had no room for a decent page file.
Any idea that involves any development time on BHS's side and hurts the cash shop (ie. reducing alk needed) is not an option nor a solution.
Tsurugi on 03/01/2013, 12:00 PM - view
Koroem on 03/01/2013, 11:29 AM

Yes that was all very obviously stated from his post, but I wanted to know whether gold that statement was accounting for gold reclamation or consolidating in the economy. Is it leaving as it should? Or is it staying?

Clarification on the second part was asked for because he seems to be implying that gold is accumulating amongst all players in a way or pace that keeps them in line with the inflation of the economy, which isn't the case at all.
Correct me if I'm wrong... Rate implies generation vs reclamation, and by reclamation I assume u mean sink. If it's decreasing then it means it's sinking more than gaining... unless I'm not understanding you somewhere.

He's not implying that it's circulation is enough amongst all the players' income is matching rate of inflation at all, but rather the big picture is that less gold is introduced vs gold taken away. How? i have no idea.


The quote says that gold generation was increased over the pre-rising patch status, but that it is in decline now. That statement would lead you to believe that gold generation is down yes, but say nothing about that gold leaving the economy. Its pooling because it has no where to go.

Its all well and good if the new gold coming in is slowing down, but it doesn't help much if that gold is consolidated in the hands of a group of players who are using that gold to control markets. Each piece of gold means less to them because they have so much to waste.

This has been happening on the pve servers for a couple weeks now. Artificially pushing prices up because they have the money to do so thanks to the devaluation of gold. New players or existing players see this as a time vs money dilemma and the cash shop looks like a good alternative for those not able to farm MC for big money.

It just seems like a misleading statement that I'm sure many would like clarification/detail on.
Tsurugi on 03/01/2013, 10:38 AM - view
Koroem on 03/01/2013, 10:00 AM

When you talk growth are you talking about only the new gold generated and entering the economy? Or are you talking about gold entering and LEAVING the economy. Because how it looks now, is that the rate of gold coming in is the same, but it isn't leaving, and its getting consolidated into the hands of a small group of players who either buy from the cash shop and sell on broker, or farm MC for high end gear and sell it at massively inflated prices compared to pre-rising.

Also do you mind clarifying that second statement about needing to farm less? Where are those players getting money if not "farming"? Are you implying dailys aren't a method of gold farming? That statement doesn't make much sense to me.
He means that yes, gold generation is more than before pre-f2p, but as of late is decreasing.

Ex:
pre f2p= 50k gold enters the server/ day
post f2p(shortly after)= 200k gold enters server/day -more than before f2p
recently (post f2p)= 180k enters server/day -less than immediately post f2p

The 2nd statement is referring to the lack of things you need to buy from npc's. If I buy powders, they now go to other players, therefore the need for other players to generate "new" gold decreases. People who buy consumables in gross amounts, likely have other means of making money so they don't grind trash nor dailies religiously either simply because 2k gold per 30min is not worth it. For example, I farm ET solo in 13min avg, the loot i sell is pretty much 2k.

He's saying now gold generation is leveling off and is no longer under the spiking stage immediately post-f2p. Did gold market increase post f2p, yes, yes it did. But at least the rate atm is decreasing, if ever so slight.

@rex : Fodder prices have gone down, they spiked 1k for gold weapons, now they're evening out at 600g because of new rep dailies. imo we're fine in fodder department. If anything the "value" of fodder decreased.


Yes that was all very obviously stated from his post, but I wanted to know whether that statement was accounting for gold reclamation or consolidation in the economy. Is it leaving as it should? Or is it staying?

Clarification on the second part was asked for because he seems to be implying that gold is accumulating amongst all players in a way or pace that keeps them in line with the inflation of the economy, which isn't the case at all.
Edited by: Koroem 3 months ago
knoxxer on 03/01/2013, 09:06 AM - view
We are still monitoring the economy. We look at percentage growth per day of available gold in the economy. The rate at which it has grown is greater than before the Rising patch but not signifigantly different, in fact every day it is actually declining.

Remember - without the need for spending a ton of gold at a vendor that means that naturally everyone farms less, thus generates less.

I am not saying there isn't inflation right now - because there is, but some of it is because things are still shaking out with the big changes in the patch, but the gold in game isn't growing at an unhealthy rate either.



When you talk growth are you talking about only the new gold generated and entering the economy? Or are you talking about gold entering and LEAVING the economy. Because how it looks now, is that the rate of gold coming in is the same, but it isn't leaving, and its getting consolidated into the hands of a small group of players who either buy from the cash shop and sell on broker, or farm MC for high end gear and sell it at massively inflated prices compared to pre-rising.

Also do you mind clarifying that second statement about needing to farm less? Where are those players getting money if not "farming"? Are you implying dailys aren't a method of gold farming? That statement doesn't make much sense to me.