Wow actually it's not all that important discussion to have to make a new thread and call me out.
Let me lay down a very simple concept for you. Many people play Tera and not WoW because they don't like WoW. Not ever game needs to be modeled after it and in fact the ones that have usually are the ones that fail because people looking for a game like WoW....go play WoW.
These long winded arrangements for changing the enchanting system are ridiculous because it shows a total misconception at what the enchantment system is. It does not 'trap' the player in any way as high level enchanted items are not required for any content in the game. You can do all normal mode content with quest gear. Any enchantments simply make it easier but it is in no way required.
Hardmode only requires +3-+6 enchantments depending on your class and accounting for what your group role is. Yes that's right, you can do all the content in the game any only spend a few hundred gold on enchanting.
The biggest misconception I see is that content is tuned to make high level enchantments required. This is 100% false. High level enchantments simply make the content easier.
What this comes down to is entitlement. People hold false entitlements to high level enchantments then twist it around to being a requirement that they aren't able to meet with hard work so somehow it becomes a fault of the system rather than it being the fault of their very perception.
So rather than trying so hard to change a game under false perceptions, how about you try and change your perception a bit and then all of the sudden things won't be so bad.
And for the record I have dumped 10k in trying to get my boots from +8 to +9 but I still don't see anything wrong with the system. I've been doing hard modes all along then once and a while I'll throw some extra money into enchantment. Sometimes I get lucky, sometimes I don't but I see no reason to get upset as high enchantment levels are simply something nice to have, not something required.
Let me lay down a very simple concept for you. Many people play Tera and not WoW because they don't like WoW. Not ever game needs to be modeled after it and in fact the ones that have usually are the ones that fail because people looking for a game like WoW....go play WoW.
These long winded arrangements for changing the enchanting system are ridiculous because it shows a total misconception at what the enchantment system is. It does not 'trap' the player in any way as high level enchanted items are not required for any content in the game. You can do all normal mode content with quest gear. Any enchantments simply make it easier but it is in no way required.
Hardmode only requires +3-+6 enchantments depending on your class and accounting for what your group role is. Yes that's right, you can do all the content in the game any only spend a few hundred gold on enchanting.
The biggest misconception I see is that content is tuned to make high level enchantments required. This is 100% false. High level enchantments simply make the content easier.
What this comes down to is entitlement. People hold false entitlements to high level enchantments then twist it around to being a requirement that they aren't able to meet with hard work so somehow it becomes a fault of the system rather than it being the fault of their very perception.
So rather than trying so hard to change a game under false perceptions, how about you try and change your perception a bit and then all of the sudden things won't be so bad.
And for the record I have dumped 10k in trying to get my boots from +8 to +9 but I still don't see anything wrong with the system. I've been doing hard modes all along then once and a while I'll throw some extra money into enchantment. Sometimes I get lucky, sometimes I don't but I see no reason to get upset as high enchantment levels are simply something nice to have, not something required.