Leiloni's Post History

sciocco on 10/13/2014, 08:28 PM - view
I hope they make crab boss more difficult.

-make the crab bigger
-make the room smaller
-heavily increase damage (maybe one-shots besides the tank, if he blocks ofc)
-bores on all four walls
-timed mechanic where if it takes you too long, lancer boss runs over and gigas everyone into a long stun that the crab then does a double, no triple jump smash onto.


- increase the fps drop in crab room
- more RNG in whether or not the pillars on first boss moon walk across the room and into the boss's face to be prematurely destroyed
I came back to see what was going on and I am now at -1 Suspicious. I'd like to point out that I have not posted in over a month and my old posts average -20, so one person has likely had to create multiple accounts in order to do this. Even Reddit is better than this and that is really sad.
Weird.
Edited by: Leiloni about 1 month ago
Nanotech made a Mystic ABHM guide almost a month ago:

http://forum.teratoday.com/topic/413-tahm-quick-mystic-survival-guide/
Chitanda on 09/09/2014, 10:00 AM - view
Quick is marginally better, but Intense will do just as well in any PvE instance.

For the record, I heal ABHM in a +9 intense devastator staff because I didn't want to bother waiting for another staff.


If you really want a Quick staff just do a few CS and make the Favored staff. The Favored PvP staff is identical to the Quick Dev staff with one exception - instead of a mana proc it has the PvP defense which is not a big deal. If you really want more mana you can roll that on other pieces.
Attack speed definitely. An increase of 1-3k in healing is not going to make a difference really. But extra attack speed is always good. The more the merrier. I'd say the same about cooldown reduction as well. After a certain point, more healing is just a "nice to have".
Edited by: Leiloni about 1 month ago
Because your squiggly black lines prevent me from seeing the rest of your bank LOL.
I completely agree with you Flow, but I've already ranted on the News thread and Reddit enough. So at this point I'm just too tired to care anymore. I've got other things to do with my time because there's been so many shady and disappointing changes the past few months-year that it just feels like a lost cause trying to speak up anymore.
LoverNotFighterLOLJK on 09/04/2014, 12:46 PM - view
but you always had to deal with the rng and for pvp you still had to farm the bgs yourself
or pay someone to do it for you which is bannable


Spending money on the cash shop gives you a big advantage no matter how you look at it.
LoverNotFighterLOLJK on 09/04/2014, 12:30 PM - view
^ This isn't true

PW2 isn't the fact that you can spend money on a game and get more ingame currency
iTs what you can get with the real money If i spend

extensive and premium alkahest just increase your rng chances

the scroll just throw the RNG out the window


Here's how the process goes:

1. Buy tons of EMP
2. Sell EMP for gold in game at the highest rate you can get away with
3. Make tons of gold in about 5-10 minutes
4. Pay a few people (with said newly earned gold) to carry you through ABHM for a 3.5 weapon. Lead a bunch of Shell reserved runs to make your PvE set. Or grind out your PvP set - half of the materials for this can be purchased with gold and the other half only require you to do a bunch of BGs/Arena but not actually win any of them.
5. Buy fodder with your EMP purchased gold
6. Buy all other enchanting mats off of the EMP store

Presto chango you win the game and it's all because you spent a ton of real life cash on EMP.