Neonie's Post History

aniki91344 on 03/22/2012, 02:59 AM - view
So that's it then. I think I get it now. EME wont cater to the priority target audience because they don't want our money! Er... right? Sarcasm aside, I really don't get it. What is this strong, bravado filled driving force behind the attempt to sell this game to a wide range of people that are completely outside the target market, while stepping on toes and cutting ties with said target at the same time? I REALLY don't think Halo playing frat boys, CoD playing 12 year olds, and bejeweled playing moms would ever really appreciate a game like Tera, no matter how hard they censored the game. If we, the target market wont be there to play it, who will? Is there some sort of genius plan that they have, that I've completely overlooked?


No no no, see you've completely missed the point. If EME were to hit the easy target in front of them, it would make their diick look smaller, so instead they are aiming for the moving target going from left to right at 50mph BEHIND the easy to hit target instead, so that way their diicks look way bigger if they actually hit it. Get it? They might accidentally get a few stray bullets on the easy target that make them feel shame, but with each hit on the target behind them, they can feel super manly.
Edited by: Neonie about 1 year ago
HTakara82 on 03/22/2012, 02:19 AM - view
Actually that 140million is the sales in Manga, not anime. Anime was at 2.8 BILLION from 2007.

Yes, anime is a billion dollar industry in N.A.


Hm, I couldn't find the article, and even on Wikipedia I couldn't find any actual numbers.

Ah wait, i found it: http://www.animenation.net/blog/2009/04/01/us-anime-market-worth-28-billion-in-2007/
Edited by: Neonie about 1 year ago
Alkesh

I don't think it's right to compare games to anime. Games are made for a much broader audience than anime(kinda niche) is.


Would you like to quantify that statement with numbers at all?

According the latest article I can find, manga in 2009 brought in, to the U.S. $140 million: http://www.animenewsnetwork.com/news/2010-10-07/icv2/2010-n-american-anime-market-worth-us$160-200-million

Edit: (Thanks HTakara82) Anime in 2007 was 2.8 Billion: http://www.animenation.net/blog/2009/04/01/us-anime-market-worth-28-billion-in-2007/

That's not at all including the amount of people who don't actually buy physical anime but instead download it seasonal when it comes out because the actual anime industry in the U.S. treats its viewers like shet with awful dubs and years late releases of old anime.

On top of that, fans of anime, unlike fans of ANY other industry, are willing to buy figures of characters from anime that range anywhere from $30-$200 depending on size, type and quality. It wouldn't take much to find pictures of peoples rooms in the U.S. with these figures. They are some of the most loyal and willing to throw out cash for stuff type of consumers you can find. You want someone who will buy merchandise? That's your market.

In response to your reply in another thread where you called anyone who couldn't understand EME's decision to do this "ignorant":

The worth of a customer or client is NOT just in numbers, especially for an MMO. It's how willing your current customers are to stay with you. How well you treat them, and knowing your audience.

By that logic, by alienating fans of anime, what you call a "niche", they are alienating them from some of the most willing people to put money in their game they possibly could.

If anime is a niche, and wasn't profitable, NISA wouldn't be standing.

Now then, since I'm the ignorant one, please please show me your numbers and tell me how alienating this market will help them, I'd love to hear it.
Edited by: Neonie about 1 year ago
Radii on 03/20/2012, 09:55 PM - view
Just give the elin some bewbs. srsly.



Please god no.
Blindrat on 03/20/2012, 09:52 PM - view
NikuiKira on 03/20/2012, 09:47 PM
sakurawishi on 03/20/2012, 09:44 PM
Sincerely I can't understand it while the rest of female chars are almost topless... what's the problem with Elin?? ._. Is it supposed that she is not a little girl? She was a nature spirit or something like this and had the cute girl rol.


I wonder if EME allows modding the character models.


No they do not allow for modding of character models.


But you should do it anyway if you are going to play that game because, seriously.
Edited by: VelikaNightWatch about 1 year ago - Reason: reply to a post that was edited.
aniki91344 on 03/20/2012, 07:49 PM - view
Sparrow on 03/20/2012, 07:38 PM


Mhmmm!

Even if they don't have revamped armor designs for launch, and just include that in a patch or something later (which I think is totally reasonable) I believe they really should fix the dye bug because it is not working as intended, it's broken.

A genuine bug is a lot different then opinions on what is a good or bad feature or what is ugly or beautiful graphics. A bug is something that needs to be stomped on before live in order to have a nice polished release.

(Especially visual bugs are a lot worse to make a new game look bad then a none visual one like "cannot abandon quest, stuck in log" or whatever.)


If, in fact EME really does feel embarrassed about the Elin race, and feels the need to keep them at bay as far as possible, I find that it feasible that they would ignore the bug entirely, just at the thought of giving players a motive to avoid choosing this race. After all, they cut out the Elins completely during their showcase preview videos.


Just a better reason to not give them money, if they would taker on a game in which a part of said game made them feel embarrassed about their own product.
I don't understand people who go on about "realistic" armor. I don't understand the appeal.

I want skirts and unrealistic and pretty armor for my females, not super armored up and (ugh) pants and bull[filtered] like that. That's not why I play video games. Really the closer any media gets to "realism" the more alienated I become towards it and just feel like it's gross and boring.

All those armors from WoW look incredibly ugly to me. They just cover everything, you can't see the character you created, and then don't even get me started on the character design which I find super unappealing.
XxVicariousxX - view
omfg...

its not that EME is ashamed by elins or anything, it just doesnt look "cool" to have what appears to be a child girl displaying "action combat," which is what EME is trying to get across to the western audience, as they should.


This statement is entirely fictitious. Have you SEEN an Elin Berserker take anything down with an Axe twice the size of her self? Because it's pretty goddamn badass.


Destian on 03/19/2012, 03:14 PM - view
Neonie on 03/19/2012, 03:00 PM
Because I am incredibly interested in Public Image and company outlook. The way PR is handled, the way a company communicates with it's fanbase, and the way each side of this respond to each other.


I think you're looking at too small a sample of what EME has done for the playerbase, though.

Like I said, they've made LOTS of other changes that players asked for. They've made some decisions I don't agree with, but they're still WAY ahead in positive decisions they've made in the interest of giving players what they want.

Again, EME didn't do this to spite anyone. They did it because this is what the market research shows. There is NO person at EME who could change the elin censorship based upon THEIR opinions.

To do so is the DEFINITION of career suicide.


Nothing has to be done about the positive though, there's nothing to handle. People go "we like it" and they "cool".

On the other hand, following this issue, also helps keep track of the other possibly bad decisions (some which I can't speak to, like player shops, which I probably wouldn't use.) EME has made and how/if they handle those.

I will say your right, I can't look at EVERYTHING they are doing from here. But this issue also has a bit of my personal bias as it affected me (even if the issue it self wasn't all that great, the way they have handled it so far is more then enough for me to withdraw trust.)

Honestly, it's just an interesting issue to follow, one I cared (and I admit, if they at some point change their minds and actually work with the player base, still WILL care about) so I have a bit more insight in what's going on.

It's not as if I'm writing reports or articles on the whole thing, I'm not trying to do research. I just find this particular issue to be of interest.
Destian on 03/19/2012, 02:51 PM - view
Neonie on 03/19/2012, 02:46 PM
My interest in this whole thing is NOT the armor changes, it's the way they handle problems.


You say that, but you seem oblivious to the fact that they've taken in TONS of player feedback on many other key issues and made changes accordingly.

Also, if your preorder is cancelled, why are you still here?


Because I am incredibly interested in Public Image and company outlook. The way PR is handled, the way a company communicates with it's fanbase, and the way each side of this respond to each other.