Nori's Post History

There are many perks i think vets should have. Free health care. Possibly cheap housing. Job assistance. No Taxes.

But free game time to sit on their [filtered]? Nope.
God no. No Sins. They are either OP or suck out loud, and cry the most about everything.
With reflect in the game, a sin wouldnt even work anyway.

And we already have a dual wielder in the game.

And just preemptively, no monks either. Another terrible cliche that never goes into fruition because they, concept wise in relation to most games, end up being terrible.

There needs to be another ranged dps.

A YoYo user, or fan dancer would have my vote.
I would would at least, at the very least, like to glyph ToP with more aggro and for it to obey collision.
If i am able to continually stand behind a mob/bam instead of it running through him, even when its not KD, it would make rear end crystals that more valuable.

Also, possibly, increase the movement speed of our thralls
I wouldnt use stunbackhand as part of my rotation unless its a finisher and/or i know OHS is off CD. Else it just puts you in a long pose for no reason, while whatever you are fighting hits you because the stun isnt 100% and is very short.



I have 2 rotations in PvE

Backstab > KDS(~>OHS ~>) > Leaping Strike(~>OHS) > Thrust. I dont think ive ever missed thrust when it comes after LS or KDS


if BS is on CD

OP > Rush > WW > (~>OHS ~> Leaping Strike) > BS > KDS(~>OHS ~>) > Leaping Strike(~>OHS) > Thrust.

It doesnt necessarily take the entire rotation but on named mobs and etc. its what i use.

I have 2 different pvp bars for depending on whom im fighting.

Zsavooz on 06/09/2012, 04:09 PM - view
Nori on 06/09/2012, 04:08 PM
Zsavooz on 06/09/2012, 03:58 PM


I disagree, Tera beats that dull, listless game by a mile. Sorry, just an opinion.


Tera is not a western game, so...in this case, the comparison can not be made, thus, your disagreement makes no real sense.



your argument makes no sense. Why would that make a difference? Game vs. Game, not culture vs, culture.

Go play Rift, enjoy. /yawn!



Because the person stated Rift is the most "graphically impressive western MMO"
stipulating credentials of comparison. Had he said MMO, then you would have had a point, but he didnt.

And western does not mean culture, in this case, just place of production. Its just a mere ''coincidence" that many western games look similar.

Ill play both, if you dont mind.
Zsavooz on 06/09/2012, 03:58 PM - view


I disagree, Tera beats that dull, listless game by a mile. Sorry, just an opinion.


Tera is not a western game, so...in this case, the comparison can not be made, thus, your disagreement makes no real sense.


PS; Its quite ironic that anyone playing Tera would call Rift listless.
Edited by: Nori 11 months ago
I wouldnt mind seeing more specialization with each class via secondary/tertiary classes.
I was never a fan of job combinations/sub jobs, but class advancement is just something you do not see much anymore, and would be nice if such a thing was brought back.

The beauty of it, the classes of this game is so generic that it would actually support a tree type class system.

Slayer could either focus more on damage or evasion or possibly more raw damage or high speed attacks.

Zerks ill placed block feature could be expanded upon, or one can choose a more damage roll

Mages have their high damage or more CC spiel

Same goes for mystics. Could be CC and pets (that provide something useful to the party/raid) or more heal and buffs.

Archer could choose between being a more mobile bow user with short fast attacks, or a slower nuke type class

warrior already have their branches determined.

the only problem is lancer. Its a tank and just a tank.
Dont forget greater mirror scroll.

But this is assuming that they all stack, or dont have a reflect cap.
Edited by: Nori 12 months ago
Its hit box is not really the problem, the fact that it doesnt hit at the center of your aimer, but more to the side, where the animation is, is.

Even with its narrow hit box you can hit 2 mobs next to each other with it. So long as the animation touches them.
There is a problem with the skill, and its dumb to pretend that there isnt.
However, its not hard to compensate for the problem until a real fix is made.

Either back up or aim a little to the left. (or right, i do it automatically that i forget).