I don't like this only because it means my account is tied to the guild. Sometimes, it's nice to not let people know you're on. You don't always feel like dealing with guildies and this would give them an open window to your client, basically.
Being mean/sneaky isn't a bannable offense. Neither is lying. And they shouldn't be. Some consequences are deserved in some cases, such as the OP's. However, I think banning people is a bit much.
I will say that the system needs changing, not the policy. Meaning, EME needs to find a fix for the people who continuously get kicked and suffer a harsh CD without really having done the instance. Not a change in harassment policy or a "tightening of the reigns," so-to-speak.
As for what that change might be? I really couldn't say. Maybe the CD fo such dungeons should be lessened depending on how many boss fight you participated in. For example, and these are just random numbers for the sake of an example, but maybe a 5-10 min CD if you fought no bosses, 15-20 if you fought against 1 boss, 30 min for 2 bosses and so on. The only problem I see with this is it could be abusable if the first boss of a major dungeon drops something particularly juicy. I could see people fighting simply the bosses they need to avoid long dungeon CDs. I guess that's why I'm not a dev, eh?
I will say that the system needs changing, not the policy. Meaning, EME needs to find a fix for the people who continuously get kicked and suffer a harsh CD without really having done the instance. Not a change in harassment policy or a "tightening of the reigns," so-to-speak.
As for what that change might be? I really couldn't say. Maybe the CD fo such dungeons should be lessened depending on how many boss fight you participated in. For example, and these are just random numbers for the sake of an example, but maybe a 5-10 min CD if you fought no bosses, 15-20 if you fought against 1 boss, 30 min for 2 bosses and so on. The only problem I see with this is it could be abusable if the first boss of a major dungeon drops something particularly juicy. I could see people fighting simply the bosses they need to avoid long dungeon CDs. I guess that's why I'm not a dev, eh?
Qilong on 05/16/2012, 05:46 AM - view
Which is exactly why you should just leave things the way they are and just stop getting butt-hurt every time a Lancer is mean to you.
Catatonic on 05/16/2012, 05:43 AMunkycorona on 05/16/2012, 05:37 AMI can see it now once Warrior queue as tanks. The archers and slayers will be complaining that warrior tanks are vote kicking them out of the group.
They need to impliment a karma system much like WoW did with their LFD tool.
Initiate too many kicks, you have to wait longer and longer to do it.
I also think that it shouldn't tell you who declined the kick.
The Karma system led to an undesireable level of douchbaggery, though: the offending players would just sit in the dungeon and do nothing. They would force others to try to kick them, or troll, or pull trash and pop out.
Which is exactly why you should just leave things the way they are and just stop getting butt-hurt every time a Lancer is mean to you.
Diver on 05/16/2012, 05:30 AM - view
I couldn't agree more.
Let's be reasonable here. It's not the class, and even to some degree not the player. It is the situation a single "effective-user friendly-reliable-accessible tank class in a game with 8 classes using the trinity.
I have not tanked past level 25 on this game, but I have tanked in other game's where tanks are a high commodity. This situation turns MOST NORMAL (not all) people from normal gentle souls into power mad douche waffles and I've found myself saying and doing things that fill me with shame in that situation.
Let me give you a run down of the mental process:
You are a tank, a caretaker in the group and a crucial figure. Most dungeons can be generally completed missing a DPS, buy missing a tank can be a showstopper.
You feel in a somewhat unrewarding position where you must keep beasties attention so that DPS can pew pew and wag their peens about how awesome they are, often with disregard as to aggro management, helping protect the healer or using any of their support abilities that might facilitate the encounter (such as CC) in favor of just pew pewing. It's the least pressure job of the trinity (at mist levels) and they make it even easier on themselves at your expense and the healers.
They can be bratty, quick to blame you or the healer.
In situations like that the tank is in a position where they REALLY don't have to put up with ANYONE's crap. They really don't. But that feeling of power can and does get overboard.
I can guarantee >80% of people complaining about tanks would be guilty of the same sins if put in the same position.
Best way to do this is:
A) make warrior tanks more player accessible
B) nerf warrior DPS capabilities while in tank mode - so no player becomes a "Paladin" tough to bring down while being able to dish out damage. Put their stances on 15 minute CDs or their Glyphs nerf one side or the other of their roles so as to only perform one at a time.
C) Once the general population of warrior tanks can actually reliably tank allow them to queue.
This should alleviate the supply/demand deficit present ATM which predisposes the turning of living law abiding citizens into duchaaffles.
One last thing: Demonizing Lancers is not helping your cause. Every Lancer that reads these forums will simply be encouraged to lash out even more. Let's stop the cycle of bad karma. Or else endure it when it comes to bite you back.
I couldn't agree more.
Lantini on 05/16/2012, 05:25 AM - view
It has happened to me. Many times over the course of many years. This isn't my first MMO by far. It's part of the game and it likely always will be. Do you want to know what I do when/if it becomes too bad? I roll whatever class is most needed on the server. And guess what happens. Go ahead, guess. The problem goes away.
You can't play a saturated class role and expect everything to work out a-ok.
NylonAdmiral on 05/16/2012, 05:12 AM
I still don't see what's wrong with not inviting people so you don't have to have roll competition if you choose to do so. I don't tank so I don't find myself in that position. However, while it may not be nice there's nothing wrong with it.
Wait until it happens to you, then you'll feel different
No class should be ostracized, period.
It has happened to me. Many times over the course of many years. This isn't my first MMO by far. It's part of the game and it likely always will be. Do you want to know what I do when/if it becomes too bad? I roll whatever class is most needed on the server. And guess what happens. Go ahead, guess. The problem goes away.
You can't play a saturated class role and expect everything to work out a-ok.
Edited by: NylonAdmiral
about 1 year ago
Rhazes on 05/16/2012, 05:10 AM - view
Since when is the dungeon finder the only way to recruit party members? There are chat systems in this game and people spam them looking for groups. Not all parties are formed through LFD, some people actually take an active role and find people to quest/dungeon-run with. Others have friends (those [filtered]s).
I still don't see what's wrong with not inviting people so you don't have to have roll competition if you choose to do so. I don't tank so I don't find myself in that position. However, while it may not be nice there's nothing wrong with it.
Sometimes, you just have to accept that [filtered] happens and move on. It's much easier than stressing over some keyboard hero keeping you away from the phat loots.
You don't get extra tanks and healers in the dungeon finder. I'm not even sure why you posted that. Not inviting another Lancer to your group you made is not the same as kicking a Beserker who has been in que for 2 hours because you don't want him to win your loot.
Since when is the dungeon finder the only way to recruit party members? There are chat systems in this game and people spam them looking for groups. Not all parties are formed through LFD, some people actually take an active role and find people to quest/dungeon-run with. Others have friends (those [filtered]s).
I still don't see what's wrong with not inviting people so you don't have to have roll competition if you choose to do so. I don't tank so I don't find myself in that position. However, while it may not be nice there's nothing wrong with it.
Sometimes, you just have to accept that [filtered] happens and move on. It's much easier than stressing over some keyboard hero keeping you away from the phat loots.
Edited by: NylonAdmiral
about 1 year ago
pandaisftw on 05/16/2012, 05:06 AM - view
No, it's not. Are you saying that If I have a group of 1 Lancer, 2 Warriors, and a Mystic that I would be a douche for not accepting an extra healer or tank? That makes no sense. Sometimes you have to exclude classes.
IT'S PART OF THE GAME, FOLKS :D
BTW, kicking for terrible ilevel or terrible DPS is a legit reason if you're doing serious content and that player is holding everyone back. That's not being a douchebag.
Kicking someone based upon their class is douchebaggy however. If someone puts work into their gear and it shows on the DPS meters, I doubt most people would give two [filtered]s about what class they play.
No, it's not. Are you saying that If I have a group of 1 Lancer, 2 Warriors, and a Mystic that I would be a douche for not accepting an extra healer or tank? That makes no sense. Sometimes you have to exclude classes.
IT'S PART OF THE GAME, FOLKS :D
nawrot on 05/16/2012, 05:03 AM - view
EXACTLY!!!!!!!!!!!!!!!!!!!!!!! Wow, someone who thinks from time to time! That's something truly rare in the American gaming scene.
Idiots, trolls and douchebags are everywhere, every class has same amount of them.
We see that bad behavior only from lancers in TERA because only lancers can do it and remain unpunished. How many times you guys kicked somebody out of party in WOW because of ilevel or not FOTM class, or over some damage meters? That is same behavior, you just kick somebody over your own personal gain. Yes we can argue that douchebagerry levels are different, but both events have same pattern.
Now think, why lancers can do it unpunished? I can bet that most of such cases happens when lancer is only one representative for his server, ie. there is nobody that can easily tarnish his/her reputation on server and in guild. Also he is sure that he will not get kick over it.
Crosserver matching tool is not going away. because of this and anonymity in random groups we need some way to leave comments on players account. Crosserver removed need for maintaining good reputation. Game requires some note system that everybody in party or on server can read later. And can be deleted only by author of comment, not account owner.
I see more and more of dreaded WOW LFG behavior. Ie. nobody talks or tries to be friendly anymore in pugs. Not even "gg" after instance. Random matching groups start to be exactly like WOW LFG. It is just like playing with bit smarter bots. I hoped that this process will be slower than it was in wow, but instead it is super fast. For WOW it took about a year to degenerate to levels we have now in tera after few weeks.
Next step is what some lancers show us now, and I must to admit, what they are doing is most logical approach. They can abuse situation for their own, and there is no reason to be nice to people they will never meet again.
You all are barking at wrong tree.
EXACTLY!!!!!!!!!!!!!!!!!!!!!!! Wow, someone who thinks from time to time! That's something truly rare in the American gaming scene.
Lantini on 05/16/2012, 04:46 AM - view
So, what you are insinuating is that we should completely remove competitiveness from the game? Let's make the game boring to make it fair. That never works, I promise. If it did, you'd see more MMOs adopting such philosophies.
Edit: Allow me to explicate on what I meant by "removing competitiveness from the game." Having to roll for gear is a huge part of this style of MMO. Why? It seems a rather simply and nearly needless mechanic, does it not? Well, look at it a little more closely. Is it not that much better to win a chestpiece you had to luckily beat 3 other leather-wearers for? It provides a natural high of sorts. It makes you feel as if you've "gotten lucky" and the experience is much more likely to stick with you than that time you found a neat green item in a pig.
I have payed many mmo's, I understand supply/demand and understand dcuchery runs rampant in today 's mmo world but that is no excuse for what this has evolved into.
IMO, a fix for this would be to make armor CLASS specific with attributes ONLY for a certain class.. Plate with atts only for lancer or Zerker. Cloth wearers have to compete 3 ways, leather, 2 ways or more? To me, that is part of the problem since it's the drops causing the issue to arise. Combine that with making more classes available to tank...
So, what you are insinuating is that we should completely remove competitiveness from the game? Let's make the game boring to make it fair. That never works, I promise. If it did, you'd see more MMOs adopting such philosophies.
Edit: Allow me to explicate on what I meant by "removing competitiveness from the game." Having to roll for gear is a huge part of this style of MMO. Why? It seems a rather simply and nearly needless mechanic, does it not? Well, look at it a little more closely. Is it not that much better to win a chestpiece you had to luckily beat 3 other leather-wearers for? It provides a natural high of sorts. It makes you feel as if you've "gotten lucky" and the experience is much more likely to stick with you than that time you found a neat green item in a pig.
Edited by: NylonAdmiral
about 1 year ago
Lantini on 05/16/2012, 04:46 AM - view
The thing that has me so willing to argue my case is that people are acting like this is something new and strange. It's always been the case that the rarest class is the most sought after, which are typically tanks and/or healers.
I want to make it clear that I'm not condoning rudeness or anything of the sort. I'm simply stating that it's a part of the game you're going to have to deal with. When you play a game with literally tens of thousands of other people, you're going to find a few you don't like. It's part of life. Rather than complain and act like whining will fix anything, why not just move on?
I have payed many mmo's, I understand supply/demand and understand dcuchery runs rampant in today 's mmo world but that is no excuse for what this has evolved into.
IMO, a fix for this would be to make armor CLASS specific with attributes ONLY for a certain class.. Plate with atts only for lancer or Zerker. Cloth wearers have to compete 3 ways, leather, 2 ways or more? To me, that is part of the problem since it's the drops causing the issue to arise. Combine that with making more classes available to tank...
The thing that has me so willing to argue my case is that people are acting like this is something new and strange. It's always been the case that the rarest class is the most sought after, which are typically tanks and/or healers.
I want to make it clear that I'm not condoning rudeness or anything of the sort. I'm simply stating that it's a part of the game you're going to have to deal with. When you play a game with literally tens of thousands of other people, you're going to find a few you don't like. It's part of life. Rather than complain and act like whining will fix anything, why not just move on?