Thanks for letting me know all that :3
Hi just wondering if any of you have worked out exactly how much rep you get from the new raid
(if any). Cause from what I know you get around 45 rep tokens from each nexus which means that if you clear 20 every time it'll take around 18 weeks to get full t14 mw pvp gear from BG's (94700 nexus rep needed) that is unless the raid gives you a bunch of credits?
(if any). Cause from what I know you get around 45 rep tokens from each nexus which means that if you clear 20 every time it'll take around 18 weeks to get full t14 mw pvp gear from BG's (94700 nexus rep needed) that is unless the raid gives you a bunch of credits?
The reason you get hit is because kaprima aims at the top of your head with the fireballs which then goes over top of your block. This is easily fixed in 1 of 2 ways, if there's distance between you charge kaprima and they'll go over your head, 2 back up even a fraction of a foot from when the animation started and you'll block successfully.
Crafting is only useful at endgame or if you wanted to lvl an alt and already had it up imo. The reason is because at lower lvls, sub 40, you lvl very quickly and outgrow gear fast. At around lvl 40 equips and above crafting will start to become very expensive and you're still getting gear at a decent pace and for anything past that you'd still need to get past that expensive part.
You can lvl a guild by collecting badges from guild quests and turning them in to the guild npc. This isn't a very important thing for you to do though since all that's gained from this is pvp pots at glvl 2 and the ability to run for vanarch at glvl 3. Also the lvls are not permanent that's why i say it's not worth it.
The only tip i can think of to give a new player is that the BAM quests are not very important to lvling. Around lvls 40-50 you get hung up a little and need to do some but for the most part it's much faster to do story quests and regular quests to lvl up. Doing each dungeon enough times to clear the quests in them.
You can lvl a guild by collecting badges from guild quests and turning them in to the guild npc. This isn't a very important thing for you to do though since all that's gained from this is pvp pots at glvl 2 and the ability to run for vanarch at glvl 3. Also the lvls are not permanent that's why i say it's not worth it.
The only tip i can think of to give a new player is that the BAM quests are not very important to lvling. Around lvls 40-50 you get hung up a little and need to do some but for the most part it's much faster to do story quests and regular quests to lvl up. Doing each dungeon enough times to clear the quests in them.
To Seyon infuriate does not increase your aggro to the max it draws about as much threat as your shout, from what i can tell, but what it does do is increase the monster's aggression to the max which means it becomes enraged.

Who is Steamboat?
Steamboat is a small social/casual guild where you can play at your own pace. We are here to create a social environment for our players. We think a guild shouldn't just consist of members to run dungeons with; rather, friends to joke around and laugh with. Our members do whatever will allow them to have fun while playing.
What do we expect from our members?
We want to create an atmosphere for all members who wish to be comfortable in vent and ingame.
If you have any further questions feel free to post them here or contact an officer ingame.
If you wish to join submit an ingame application or an application at our
Officers: Rawrgna, Kalcurz, MSPK, and Riever
~toot toot

Who is Steamboat?
Steamboat is a small social/casual guild where you can play at your own pace. We are here to create a social environment for our players. We think a guild shouldn't just consist of members to run dungeons with; rather, friends to joke around and laugh with. Our members do whatever will allow them to have fun while playing.
What do we expect from our members?
We want to create an atmosphere for all members who wish to be comfortable in vent and ingame.
If you have any further questions feel free to post them here or contact an officer ingame.
If you wish to join submit an ingame application or an application at our
Officers: Rawrgna, Kalcurz, MSPK, and Riever
~toot toot
I wonder if ppl have considered that the reason that they might have added t13 to the normal modes is that the new dungeon that's coming out at the end of summer will be pretty much impossible without a group that's got all their t13's do a decently high +. From the looks of it it will probably be comparable to Kelsaik's Nest in terms of difficulty, which is a lvl 58 dungeon, but even with lvl 60's decently geared in t12 it's pretty dam hard and who knows it might even drop t14's or something similar. Also the only thing that we don't have compared to ktera, as far as I know, are the berserker changes that were made like a week ago so I think that eme is doing a pretty awesome job on getting content over here as fast as possible.