Roscoman's Post History

I like how crafting was hard to level, when the game first came out. Yes, now crafting is much easier to level, but it's forced upon people who don't enjoy crafting at all. I helped many of my friends who enjoy crafting level up their skills, because they enjoy crafting. I wish EME would of kept the same challenging system in place, and let those who like crafting, continue to craft. But forcing everyone to level up crafting, and sit through awful nexus/bg content, is a big no no. Tera is a great game, and I hope I come back to it some day. This latest patch was just such a disappointment for me in so many ways.
Edited by: Roscoman 9 months ago
Forcing people to do pvp/pve content like nexus, is down right awful. Nexus is some of the worst content in the game, and yet players are forced to do it. I quit Tera due to these changes in the latest patch, along with needing to max out crafting to craft your own gear. Not all people like crafting, and I wish EME would of let the crafters continue to craft. Everyone who wants t14 will need to level up crafting, and attend BG's/Nexus. This latest patch just makes me wonder who came up with such an awful business plan for the game???
A flat 20% increase to anything is an awful idea. When it comes to enchanting or Master Working an item, a steady increase of .5% per failed gold attempt would be sufficient. Less % increase for using whites/greens/blues. Have the % increase cap out at a 5-10% mark, and leave it be. This will drastically increase the amount of people's success, when it comes to enchanting and MW.

There is a problem with the current rng in the game, but too many people want enchanting/MW handed to them. EME doesn't want everyone on the server to easily have a +12, and I for one am glad it isn't easy to obtain. Over the last two weeks, I have seen way too many people getting +12, due to how easy EME has made it to get fodder. The economy has crashed, and Enigmatic items cost the same or less than fodder. I understand this is due to the next content patch, but if EME makes Enchanting/MW too easy, it will be like this all the time and ruin the game.
Edited by: Roscoman 9 months ago
When it comes to Masterworking/Enchanting, I would like to see a % increase on each failed attempt. For using golds you get the max increase, and it would scale with blues/greens. Even if the % is small, it would hopefully eliminate people failing 40+ times.

Vanarch system needs to be reworked, I would like to see Vanarchs have the power to turn off npc guards in outposts. Not major cities (blue towns or cities), but outposts in that area.

Nexus needs to be eliminated, until the content can be enjoyable to the player base. Less than 5 frames is not enjoyable, and shouldn't be part of end game content for players. I would rather see nexus instanced to make the content playable.. Splitting up the population and giving incentives for instanced nexus, would improve frame rate by quiet a lot.

GvG need a purpose, besides bragging rights. Allowing a ranking system that rewards the top GVG guilds with capes/mounts/special weapon skins etc....Making different rankings would be good, for large,medium, and smaller guilds.

PVP- Too many things including OWPVP incentives to list. One thing I would like to see reduced or eliminated is damage reflect. Make it a base stat on pvp gear of 10% or just get rid of it. I hope the person who came up with this idea on gear, is no longer with EME!

Edited by: Roscoman 10 months ago
I have had this issue of rubber banding for months. I thought it was a latency issue, but maybe it's something more? Happens quiet a lot actually, I hope this gets looked into. I play a Sorc, and it happens daily!
I like the changes, adds a reason behind gvg. My only concern is the nexus system, and how broken it currently is. Allowing gvg battles during a nexus should be disabled, until nexus are working as intended. Guilds already use the nexus as an opportunity to gvg, when players can hardly move. I would like to see gvg disabled during nexus, especially with a Vanarch position is up for grabs.
Awful patch, absolutely awful... Sad to see Eme is going the way of WOW. Lets make everything easy, so skill doesn't mean crap.. GG!
Chico Ca, Comcast 20mb connection

I never lag when running Fane hm or normal, at anytime during the day or night. However, Training grounds and BT Nm/hm I always get awful lag, at anytime of day.
Mekran on 06/08/2012, 06:10 AM - view
Roscoman on 06/07/2012, 02:29 PM
I will sweaten the deal


gross


Just quit your job Mek, that way we can do HM'S all day!
You trolls...LOL!! Ok maybe I will sweaten the deal. I just got my t13 masterwork disc, and I like to pull agro from Mekran as much as possible:) I am still looking for an early group to run hm!!!