Rupert's Post History

Kultra on 04/19/2013, 03:13 PM - view
Rupert on 04/19/2013, 03:08 PM
ApocalyptiK on 04/19/2013, 02:47 PM

you are, [filtered] retarded. straight up. elites can do 20 quests, yes that' is about 1500-2000 gold. a DAY.

1 gold fodder + 14 MA/EA is approx 2k gold +/- 150.

YOU THINK DOING DAILIES IS A LOT OF GOLD BUDDY? no

I have +12 abyss / agnitor, and plenty of gold (100k+), not elite, didn't do single mother [filtered] daily


Uhhh...The highest quest gold amount for daily quest is less than 60g. The majority of daily quests give 45 gold. That means if you are an elite, you make 900g - 1200g per day.

Your math says that it takes 2k +- ~150g, therefore on average, 2k gold per attempt.

That means on average, if you are (retarded) only doing dailies for your source of gold, it takes 2 - 3 days per attempt. On average people have at least 15 attempts per +enchant. That means it takes 21 - 50 days per + enchant level after a successful MW.

Again, this is if you are hand-capped and decided that your only source of gold will be dailies.

I.E: You are even more right than you gave yourself credit for.


Elite lets you do 20 Dailies per day, and doubles the rep and gold bonus from them, this means that doing 20 dailies even at 45g each, its still 1,800g per day.


Ah. I didn't know this because i prefer to burn my money on my father's grave than give a dime more to EME for this B.A.M.
ApocalyptiK on 04/19/2013, 02:47 PM - view

you are, [filtered] retarded. straight up. elites can do 20 quests, yes that' is about 1500-2000 gold. a DAY.

1 gold fodder + 14 MA/EA is approx 2k gold +/- 150.

YOU THINK DOING DAILIES IS A LOT OF GOLD BUDDY? no

I have +12 abyss / agnitor, and plenty of gold (100k+), not elite, didn't do single mother [filtered] daily


Uhhh...The highest quest gold amount for daily quest is less than 60g. The majority of daily quests give 45 gold. That means if you are an elite, you make 900g - 1200g per day.

Your math says that it takes 2k +- ~150g, therefore on average, 2k gold per attempt.

That means on average, if you are (retarded) only doing dailies for your source of gold, it takes 2 - 3 days per attempt. On average people have at least 15 attempts per +enchant. That means it takes 21 - 50 days per + enchant level after a successful MW.

Again, this is if you are hand-capped and decided that your only source of gold will be dailies.

I.E: You are even more right than you gave yourself credit for.
Edited by: Rupert about 1 month ago
Hmph only $500.00? I was extorted for $150,000.00. You have nothing to complain about. But my friend Steve only had to pay $5.00. Steve is so lucky.

Does anybody else see how [filtered] stupid this argument is?
Really nick? Breaking out the SH quotes on a video game forum? Apparently you are a retarded [filtered] so let me spell it out for you.

The are no logical reasons for there to be 3 month gaps in content that already exists. If you don't understand how content distribution works, the generic ktera vs ntera disparity probably makes sense. However in this day and age where they can have a call at a push of a button there is no reason outside of a bull[filtered] marketing reason why they cannot have simple fixes sent to the server.

You are too blinded by your own presupposition to understand the simplicity of my statement. You assume that simpy because I disagree with your point of view that I am somehow opposed to everything eme. If I were I'd not be posting on these forums right now.

P.s: yeah. Ii do know more about software cycles and production cycles than the average person posting on this forum. Thanks for demonizing me because of that.
Edited by: Rupert about 1 month ago
If I were to ask "what's 2+2", "two is one plus one and the plus symbol means to add!" Is not an acceptable answer.

I.E: A few of you are stating the obvious without thinking about what you are saying in relation to the question that was asked.

To be fair this is kind of a loaded question that only enmasse can answer.

CM person: if you truly think your answer is acceptable to my question, please do me a favor and lock this thread.
Halrath on 04/06/2013, 09:54 PM - view
Segar on 04/06/2013, 08:14 PM


Hi Welcome to Tera,

Heres a few things you should know about Who does what here.

K-Tera = Main dev team. (This is where all the content and stuff comes from.)
They make it in korea, Test it, Translate it for every other version of Tera.
Such as NA, EU, Jap etc.

After they're done, the will ship it out to the other locals that I listed above this.

P.S: It was so hard not to say something snarky like, "OH NICE WE ARE GETTING CUT SCENES, QUEST DIALOG, QUEST TEXT AND NEW DUNGEONS AS NEW RANKS OF SKILLS? NICE!"

EME = Localzation for Tera online.
These fine folks depend on if and when BHS (k-tera devs) will finish working on the
build for the NA version of Tera. When it gets here they get started on doing a final check
on it all before bringing it to testing, then Quailty control, then to you and me.

I'm sorry you dont like how NA is abit behind on patches, but like I said. BHS is the one
who makes it decides WHEN to ship it out. So sit down, Login, and enjoy tera.
Because when it comes. baby it comes in jo face. ;3

P.S yes, they read the forums just like very one else.


Segar did an EXCELLENT job of nutshelling the process of how a bill becomes a law in TERA's NA market. I'll elaborate a bit further...

First, we have to actually get the build from Korea. Then the Ops team gets it onto a server so we can actually see it. At that point, we can take a look at the files and see that what we got equals what we expected to see. This part alone takes time.

Then the writing team goes to work. They've got to look at every single item, creature, NPC, quest, dialog, and cutscene. They'll have to rename new creatures and items, verify that changed creatures and items work as intended, and that the quests and events flow the way we want. This takes more time. All of THAT work then gets edited, may get revised, rechecked, etc. More time.

THEN our hard-working QA team gets it all. They go through everything to verify that it works, that there are no bugs, that killing a level 3 terron doesn't accidentally drop T14 gear, etc. Any bugs found get kicked back for fixing, editing, and reintegration and testing. MOAR TIME.

After all of that, it goes back to Ops who verify the final build, pray nothing new comes in at the last minute, and deploy it.

And that's just work on new builds. Each of those teams works with the live builds and services, too.

In short, it's not a question of "Get files from BHS, drop into server, reboot." There's a lot of things that have to line up and any number of factors can halt or reset that process. It takes time, and we appreciate that waiting isn't fun, but I hope understanding more of the process explains why.


I am 100% sure you know exactly what i am asking, and you are doing an excellent job at dodging the answer.

Also the message you typed is pretty much exactly what i typed before, so i am familiar with you process. I understand that patching takes time and localization takes time.

I am not asking about the Kelsiek raid or the massive content patch that KTERA got. I am asking for the simple class fixes which require virtually no localization (but it does require testing because it is possible that a change in b can [filtered] something somewhere else.)

My question is: Why does it appear on the surface that no attempt is being made to implement these changes? If the gears are grinding in the background, why is it like pulling teeth for someone from your localization team to make a message about the anticipated quarter for the class changes?
Edited by: Rupert about 1 month ago
The class changes that i speak of are various KTERA changes and some changes from a major patch that was released for KTERA. It is a fact that archer DPS needs help. It is a fact that warriors have subpar dps to everything except archers (Although the gap is smaller between sla

Zrehael on 04/06/2013, 09:45 PM - view
A point that I'm surprised no one brought up is that although everything may be done for the Korean version, EME may choose not to implement it because of the difference in market. Koreans have very different expectations of their games than we do, and thus, there are going to be differences in the way K-TERA develops as compared to NA-TERA to please their respective markets, even though the core game is still the same. Ergo, the patch that K-TERA just got may be implemented in a different manner over here rather than a simple translate-copy-paste.

I don't think BHS has anything to do with us not getting those fixes. It's all on Enmasse. Everything you said above is 100% correct and there is no debating that. My question is, Why do they feel as if we do not need those fixes? Keep in mind that the fixes was to bring archers dps up, improve priests, improve warriors and lancers, two changes for sorceress and a few other things.

I am not asking for content. I am asking for the fixes that BHS acknowledged there were problems with and changed. JTERA got the changes, and frogster is a piece of [filtered] so i don't thin Europe will ever get those changes, but i don't live in Europe.


Of course, I fully expect you to simply make a special pleading case about how I don't understand the localization processes and how easy it is to do this kind of stuff just so you can continue with your childish temper tantrum of "I WANT THIS PATCH NOW!", but I figured I'd just put that out there.

Your expectations are misplaced. Unlike the others you response is not, "This is not KTERA lol" your response is, "There seems to be some reason why Enmasse does not think the fixes are suitable for this region." At least that is what i got from your statement.

They think 100 year old sprites in french maid outfits were suitable. Why not the class changes which everybody can experience?

And again, before some [filtered] says it: NA TERA does not exist in a vacuum, nor do they reprogram every change from scratch. Enmass receives the changes, do their magic, send their magic to BHS, BHS makes a build for NA, Enmasse receives it, makes sure everything is good, then forwards it to the servers to be patched. The only thing standing int he way of changes are time and Enmasse. Enmasse refuses to say a word about these changes, so time is not the issue, Enmasse and their extraordinary lack of communication skills when it comes to content is the issue here.
RoboZombie2099 on 04/06/2013, 09:16 PM - view

-The developers choose which regions get what updates, the hosting company only has limited power with pricing of items...and rarely they can even choose to skip a patch if they deem it game breaking


Again, i should note that BHS does not control this. EME controls this. Again it seems like many people don't seem to understand what localization is. If BHS were to be withholding content from their partners that would be .... Bah who am i kidding you children don't understand a word i am saying do you?
Every time i make a post on these forums i keep forgetting that logic and reason is not a forte here.

So this is the reason why we were able to get content specifically for a single race that nobody else could experience over already completed bug fixes for all. Noted.

Priorities.
Segar on 04/06/2013, 08:14 PM - view
Rupert on 04/06/2013, 05:33 PM
You already have the tooltips localized. No new content is being added, just slight changes and the additional of new ranks of existing abilities.

You don't have to change any code / kizmit / whatever interface you use into the unreal engine 3, nor as mentioned before, does it require any localization of anything.

So why don't we have these essential fixes / changes?

I am not asking for new content, or content that needs to be translated and adjusted. I am talking about content that was already introduced into the game.

No class is getting nerfed, and the classes that needs buffs are getting them, so what's the issue? Laziness? Corporate Red-Tape? You had the build with the changes however one of your interns accidentally shat on the data? You discovered some kind of character deleting bug that deletes everything?

Do you really enjoy hearing your customers complain? As a business, you guys know that customers are [filtered]s and they will always complain. It is your job to make sure that their complains are invalid ramblings, not actual shortcoming which has been fixed in another version of the game.


Hi Welcome to Tera,

Heres a few things you should know about Who does what here.

K-Tera = Main dev team. (This is where all the content and stuff comes from.)
They make it in korea, Test it, Translate it for every other version of Tera.
Such as NA, EU, Jap etc.

After they're done, the will ship it out to the other locals that I listed above this.


For all pretense and purposes, there is a single...lets say "Master Version" of TERA, which is the KTERA build. No, they do no translation there. BHS have no localization team. That is Frogster / EME / Whatevercompanyhandlesjapan 's job.

This means that as soon as a build is released, it is up to the localization teams to determine if it suits their market. If it does not, they put in a request for the changes to be made along with translations (if required).

I.E: If they -wanted- to, they could have the US build just a few weeks behind the KTERA build, but they don't want to, mainly because it seems as if they want to make sure that all the translation they do is perfect (which is a good thing.)

It is a bad thing when X free content is released, then x content goes on sale in KTERA, but the x content that goes on sale is released in NA well before the X free content is released.

It is also bad when they hold back vital class changes because they rather release it along with a content patch so that they can have a larger content release page and a site dedicated to the new abilities we are going to receive.


EME = Localzation for Tera online.
These fine folks depend on if and when BHS (k-tera devs) will finish working on the
build for the NA version of Tera. When it gets here they get started on doing a final check
on it all before bringing it to testing, then Quailty control, then to you and me.


You use the term localization, but i doubt you really know what that means. You are grossly oversimplifying the process. I am not sure if you are because you think i do not know and want to make it easier for me to understand or you yourself do not understand. With that said, see above.


I'm sorry you dont like how NA is abit behind on patches, but like I said. BHS is the one
who makes it decides WHEN to ship it out. So sit down, Login, and enjoy tera.
Because when it comes. baby it comes in jo face. ;3


BHS does not give a rats [filtered] about when it ships out. EME and their localization team has 100% of the say in that. Again, i don't think you understand what localization entails.