SpaceJew's Post History

There is a topic with a community manager response here. I'll try that out.

http://tera-forums.enmasse.com/forums/general-discussion/topics/Unable-to-dertermine-current-version

In brief, delete the EN.Version file out of your Tera directory. This has solved my problem.
Edited by: SpaceJew 28 days ago
I just logged off about half an hour ago, and the patcher downloaded something. I let it finish it's brief install, and now the patcher is telling me that it's 'Unable to Determine Current Version'. It's not highlighting the play button, and restarting the system didn't fix the issue. I was also being booted out of the game entirely after large lag spikes, but I'm playing with cable internet and tests show no connection issues.
Hard to get that riled on a monday...
I'm just curious, but what parse program are you anti-zerkers using to arrive at your numbers?

Oh, you don't have one? I guess that your 'facts' are really just opinions based on...nothing? Maybe, at best, personal expierence.

Personally, I've found that the Berserker is fine. This is, as stated above, merely an opinion that's no more valid than yours. That's the fun thing about opinion though, it's subjective.

Berserker, if played well, feels far more rewarding than my slayer. The slayer allows me to take a nap while doing DPS, since it's an incredibly simple class to play. That doesn't mean that everyone that plays one does well, of course, but if you've played action style console games I'd say it would fall under the 'normal' or 'easy' gameplay modes.

Berserker requires you to be awake and pay attention. This alone will make many players state that berserker DPS is sub-par, because many players are themselves sub-par.

Does the class have issues? Yes. Do all of the classes have issues? Yes. You can find a thread on the forums complaining about every single class and how it's 'broken'.

The up-coming changes to Berserker will certainly help all of us do more damage than we do now, so there's really no reason not to level one.

All the PvP concerns, by the way, are something I ignore. Slayer is obviously intended to be the 1v1 class. Berserker, meanwhile, does well in large scale battles where it's harder to time dodges on our charge skills. Therefore, using 1v1 scenarios to illustrate why Berserker sucks are invalid from the get-go. Any class should lose to a well played Slayer 1v1.
Edited by: SpaceJew 11 months ago
I agree with Dannicus. Berserker should be deleted and replaced with a slayer of equal level and equipment.

Nevermind the up coming changes to Berserker that speeds charging skills by 20%. Nevermind the damage share removal on Cyclone.

Kidding aside, every class has something that's going to piss them off inside an instance/pvp bout. Ours is flinching. I think the cries of 'broken mechanics' are far overblown.

I don't supposed you've noticed that every class suffers from flinching? While I agree it hurts Berserkers more due to charging skills and melee range, if another class is doing their wind up animation is drops them out of it as well. So, boo freakin' hoo.

What class would you suggest to fill the big, slow, heavy hitter class after you turn Berserker into another class that's already available to roll up at any time?
BarbeQQ on 06/11/2012, 01:11 PM - view
MarinaJinx on 06/11/2012, 12:53 PM






It's the easiest questtion in the world, but stupid people seem to have such a hard time with it!






But, I'd say you should play archer. Because you insist on being told what to do. So obey.


LOL, best answer ever to a stupid question.
KristyanaNova on 06/11/2012, 12:53 PM - view
My warrior is only in the mid 20s, but I've tanked BoL a few times to get used to the warrior tanking mechanics.



Been with groups where the healers have told me I'm very hard to heal since I'm moving around and others that have said they were bad healers.



As far as the circle on the ground - the range is HUGE. Throw the circle anywhere near me and as long as I don't have to walk into an AOE to get to it, I will find a way to the circle. I always see that as part of my job as a warrior tank,


Thanks for proving my point.

If the warrior is decent, it doesn't matter.

^_^

EDIT:

I think the OP was talking about the smaller direct heal circle instead of the super huge AoE HoT. I made the same mistake in my posting as well.
Edited by: SpaceJew 12 months ago
If I were you, I'd quit while I was ahead and stop being a jerk.

Then again, I never was a realist.

I think you should play a troll.
Leiloni on 06/11/2012, 11:13 AM - view
SpaceJew on 06/11/2012, 11:02 AM




The person I quoted was comparing the Mystic direct heal with the priests HoT. I'm sure you can see why I said what I said with that in mind.




He says Priest's best heals are circles and he is correct. The HoT he is referring to is indeed our best HoT (and I think the two circle HoTs we have are both better than all the HoT effects of the 3 Mystic heals I believe with good gear so they are important heals for us). Our best direct heal is technically also a circle. Healing Circle is a fairly spammable huge 30k plus direct heal. The only other heal that heals for that amount is a single target lock on with a small 7m raidius around that person that it heals for, so it's smaller and has a long cooldown so is not spammable (amazing still though). So yes, our best heals are circles and Focus Heal is still crap. Very useful crap to be sure, but still the smallest direct heal we have and all the other heals are more ideal in most circumstances. It's our last choice heal for fights when we can't use the other ones.


Yeah, you're right. I already knew that. Maybe I just read too much into it when he said 'circle' and assumed he meant the HoT circle. Either way he's comparing it to the Mystics direct heal, which isn't a fair comparison no matter which way you cut it. The mystic would only have an easier time if the warrior in question was good. Otherwise they don't pick up the orbs, which leads to their doom. If the warrior is good, then it doesn't matter which healer it is since they shouldn't be taking much damage with their dodge/invul skills.

Boils down to there being an over abundance of crappy warriors. If they don't pick up my orbs, I straight up let them die. Especially if they're taking every hit on the chin. It's just not worth my time, and maybe after a rez that forces them to drink a potion they'll remember that they have a dodge skill.
Edited by: SpaceJew 12 months ago
Leiloni on 06/11/2012, 10:47 AM - view
SpaceJew on 06/11/2012, 09:24 AM




Uhh, the Priest's best heal is also a lock on and it does FAR more healing than the mystics lock on of the same level...so I can't agree with you. At all.







If by best heal you mean worst then yes I'd agree Focus Heal is awesome. /sarcasm


The person I quoted was comparing the Mystic direct heal with the priests HoT. I'm sure you can see why I said what I said with that in mind.