The fact this has been an issue since day one and has only been teased at being "fixed", and by fixed, I mean us (the community) being told that adjustments to fix or aid enchanting is/has being/been implemented.
The mindless grinding for tiny amounts of gold to equal that one elitists over-priced item (not because they need the gold, but because they want to have lots of their own), or to attempt that one more enchant or MW so you can run a dungeon to *maybe* get a drop that will help you advance, the elitist attitude of "Well, we're not going to let you run the dungeon with us cus we're pro's and you've never done it. Obviously, we never had to learn it. We were born knowing exactly how to do it, so since you're not like us, you can't come".
Fact is, the community of this game sucks. The company isn't the only one content gating. The no-lifers who have nothing to do with their time but play, and can say their one accomplishment in life is a T14 capped out weapon, gate content just as much, if not more so, than the company. Everyone keeps posting in response to these threads that "Oh, well you can do MCNM with +9 T13 easily"? Yeah, you can do most, if not all, of the instances in TERA with a +9 T13. That doesn't mean anyone will take you with them or join your group, or that they won't give you the boot after inspecting you after you've waited 4 hours in a que for the dungeon.
The RNG of this game blows. You spend hours and hours and hours grinding, collecting, doing instances... And what do you get in return? 200 failed attempts? Then you turn around, and some random guy just MW's his whole set of gear on the first try, then gets it all to +12. It's not work, it's luck. Nothing you do matters here, no amount of work will guarantee you anything.
Accept it, or go find something else to play. I chose the latter.
The mindless grinding for tiny amounts of gold to equal that one elitists over-priced item (not because they need the gold, but because they want to have lots of their own), or to attempt that one more enchant or MW so you can run a dungeon to *maybe* get a drop that will help you advance, the elitist attitude of "Well, we're not going to let you run the dungeon with us cus we're pro's and you've never done it. Obviously, we never had to learn it. We were born knowing exactly how to do it, so since you're not like us, you can't come".
Fact is, the community of this game sucks. The company isn't the only one content gating. The no-lifers who have nothing to do with their time but play, and can say their one accomplishment in life is a T14 capped out weapon, gate content just as much, if not more so, than the company. Everyone keeps posting in response to these threads that "Oh, well you can do MCNM with +9 T13 easily"? Yeah, you can do most, if not all, of the instances in TERA with a +9 T13. That doesn't mean anyone will take you with them or join your group, or that they won't give you the boot after inspecting you after you've waited 4 hours in a que for the dungeon.
The RNG of this game blows. You spend hours and hours and hours grinding, collecting, doing instances... And what do you get in return? 200 failed attempts? Then you turn around, and some random guy just MW's his whole set of gear on the first try, then gets it all to +12. It's not work, it's luck. Nothing you do matters here, no amount of work will guarantee you anything.
Accept it, or go find something else to play. I chose the latter.