Waron's Post History

I CAN HAS ASCI TOOO

/\_/\
(^.^) X - Crosshair to the right of bunny for Heart Strike
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Edited by: Waron about 1 year ago
Yep sucks with Heart Thrust, seeing your blade go through them but no damage.

What helps for me is placing the Crosshair to the right of them and stepping back, because the crosshair isn't right infront of your character due to over the shoulder view.
Does attack speed reduce Weapon Range though like on k-tera? (bit stupid imo since it only effects melee chars)
I think TsubakiHibinos is the better one of the two. Xismiks is built up more like a wiki with no guide in it, just facts. That's what wikis are for imo.

Xeismiks has a pvp duel guide, but it's very short.. while Tsubaki's has videos on many endgame dungeons and such.
So the reason no slayer guide has been stickied is because there's 2 of them,

http://tera-forums.enmasse.com/forums/classes/topics/Guide-TsubakiHibinos-Slayer-guide--20519
http://tera-forums.enmasse.com/forums/classes/topics/GUIDE-Xeismiks-Slayer-Guide?page=1

Wich one do you think is the best? Vote / Voice your opinion so we can get the most preferred one stickied.

(Another alternative would be for both the authors to work together to make 1, but unlikely since they both cover the same subjects mostly)
It is you who have it wrong Blaze, yes channel 1 is for pvp but 2-8 is for ganking 8)
Shoulda brought a slayer bro
/signed

Just make a 2nd skill that is a toggle? Make everybody happy
Do like frogster has and make crafting forum guide forum etc. ATM they have more guides that are being updated than we do, simply because of the way the Forum is structured.
Ohbj on 05/03/2012, 02:49 PM - view
This is what infamy is for, folks. Good developers do not balance PVP around early levels, it's a no brainer.

On the flip side it's extremely fun to go to lower zones and kill people in a warring guild's newbies over and over until they send higher level dudes to protect them. Then you get a fun guild war going on. Yay world pvp.
Shadowbane did this fine? Why do you need such extreme scaling? I know they need it to force us to change PVE zones but can't they remove the hit/crit/damage scaling from PvP combat? No need to make 85% of PvP Fights boring because of a pve mechanic.