Winterclaw's Post History

I understand that you guys are enmasse have a limited amount of time and have your priorities but when you can get around to making the forums a bit better, more subforums would be appreciated.

For example the classes forum's first page is almost all guides. Now the guides that are there are fine, but they are overwhelming the first page. Perhaps a forum dedicated to guides, or subforums for each class, each with its own guides would make that area a little easier on the players.

Another example is the all vanarch threads in the server forums and it's hard to go through them all and you have to sift out those from the threads for recruiting or looking for partying mates. Obviously we need to keep up to date one both who's running for vanarch, how the current ones are doing, and look for a new guild as well. Perhaps each server forum could have its own subforum just for vanarchs and the announcement threads can be cleaned out each time... or requiring all guilds to post their announcement in a common thread would be sufficient.


Thank you for your time.
I thought it'd be fun for everyone to share their first PvP experiences.


My first time being the attacker: I saw someone autorunning for a few seconds caught on the landscape. I don't know if they were AFK or a bot so I decided to blow them up with my sorcerer. Being AFK in an open pvp area is a bad idea and it's best to learn early.

My first time being attacked: a 60 sorcerer potpori got my 12 lancer in lumbertown. Luckily I saw him in the area and was able to get my crystals off before he attacked.
FF13.

Do I really need to spell it out?
FUNcom makes interesting worlds with lots of lore, but their gameplay in mmos is lacking.
That already happened once young padawan; the original AC game was developed like that from what I've heard.
Not that interested. Marvel's own studios (and WB specifically regarding batman) are the best when it comes to doing superhero movies. So I'm meh on the reboot.
Griefing is used to describe when a player within a multiplayer online environment causes grief and disruption to another player for their own personal enjoyment.


Your definition of griefing is weak. Personally I think you need to focus the term better. It's too open-ended and that could give you a bad survey. I get the sense that the author takes all PvP as griefing and frankly that pisses me off a little.

Take Hulkageddon V in EVE. Technically you are allowed to blow up another player's ships anywhere in the game, save for starter systems. In fact, it's one of the game's selling points that you are never 100% safe. Yet you blow someone up in hi sec because his ship is worth 10 million to you, and you are called a griefer.

Is that the case? You survey leads me to thinking it is.


Another thing: you separate out RP servers between PvP and PvE. I've known PvPers who say you can't really have RPing until you have open PvP.
Edited by: Winterclaw 11 months ago
I avoid MMOs in beta on purpose. Been in too many that sucked a large percentage of them didn't have the enough things fixed by release. FF13 was the last one for me.

PS. Check out my blog as an outside observer of GW2's faults
http://thusspokethwinterclaw.blogspot.com/#!/2012/06/gw2-may-contain-shortcomings.html
Edited by: Winterclaw 11 months ago
Bill Barnwell over at grantland had an excellent observation. About 10% of the people who saw the fight think bradley won. So statistically speaking, 2.8 percent of the time at that percentage, you'd get 2 out of the 3 judges who'd vote that way. If boxing goes to a 5 judge system, that percentage goes down to below 1%.
I would like to heartily thank the people at En Masse for helping me. Today I was able to go to my account page on the website and was able to purchase 3 months more time of your product without hassle.