The games potential lies only in its combat system. There were always problems. In pve, relatively bland dungeons, a weak story in pacing and conception, and a really limited endgame. The methods for keeping players subbed is also quite forced. Low availability of crystals, low drop rates in hardmodes.
In pvp, there are no bgs, an its heavily limited by draw distance and technical issues.
The only hope was content added after release, and there has been substantial stuff added, en masse is certainly busy. Many changes were completely unnecessary and even the most basic bugs have not been fixed since launch.
I too agree that this game doesnt have legs
In pvp, there are no bgs, an its heavily limited by draw distance and technical issues.
The only hope was content added after release, and there has been substantial stuff added, en masse is certainly busy. Many changes were completely unnecessary and even the most basic bugs have not been fixed since launch.
I too agree that this game doesnt have legs