1.) Cheers to EME for reacting so quickly to fix a problem gentlepersons.
After reading the new rules on GvG for Vanarchy i have come to a rather nefarius analysis.
first the rules:
If you are powerful instead of popular, you can achieve vanarch status through battle. If this is your choice, your guild enters a modified guild vs. guild (GvG) battle with all the other candidates' guilds on your continent.
When the competition phase begins, candidate guilds are automatically entered into GvG status; its a free-for-all against all guilds who've chosen battle for the win. Instead of a 24-hour fight, vanarch GvG is a week-long affair, earning points for kills. At the end of the competition, the guilds with the most points on each continent are awarded provinces.
There are a few details to be aware of:
â€¢Only characters level 40 and above count as kills for points
â€¢There is a cap of 100 points per day against each guild
â€¢Vanarch GvG does not replace normal GvG battles - those are still declared and resolved as usual
â€¢Killing a guild leader scores more points than killing a guild member
â€¢If there is a tie in the final point count, the guild who reached the points first will be ranked higher
In each election cycle several provinces per continent (Southern Arun, Southern Shara, Northern Shara) will be eligible for Vanarch GvG.
As I see it two things are going to happen, guilds will split into as many as 6 different sub guilds, cooperatively farming the 6 different sub guilds for 100 points each times six. It will also most likely be done with 3 guilds. Remember you can switch guilds every 24 hours so we can enter 6 guilds verses the main guild we have selected to win and or rotate our fodder to each new guild every other day as well, the yield may be a little slower but it is still equally effective. Also are the guild leaders still worth 10 pts? If so killing them 10 times to get to your 100 point daily limit times 6 guilds seem like an obvious strategy as well. I am not going to elaborate on the obvious strategies here but you all get the point.
It is unfortunate that the path to power leads so many to quickly compromise any honor or personal integrity they may have had. I am sorry this system will not work as intended. It is good in its intent; however the players who are exploiting it donâ€™t seem to share the developerâ€™s integrity.
Edited by: arutius
over 1 year ago
- Reason: spelling