Fyre on 05/07/2012, 10:09 AM - view
see that's what i'm talking about.. give me some spice! can't wait.
see that's what i'm talking about.. give me some spice! can't wait.
Lets see there are two options... BIG open rooms or... hallways.
If they had big open rooms people would say "This place is just a bland big open room with monsters." if they have hallways people say "This is just a series of hallways with monsters." So they lose either way.
keysmachine on 05/07/2012, 10:01 AMArev on 05/07/2012, 09:55 AMkeysmachine on 05/07/2012, 09:53 AMVitalSuit on 05/07/2012, 09:50 AMThat's what a dungeon is defined as? Not all instances are bland narrow hallways but when you say dungeon then yeah it's going to be tunnels of enemies with an occasional boss.
i'm ok with hallways if you disguise them and make them look different.
lol between the first and second dungeons that you do. the only difference is there's a ladder in the second one. /facepalm
You know, it's rather amazing that a manor has hallways. Or a cave has, uh, cave-ways.
You've done two dungeons, not every dungeon in the game. Yes, some dungeons are glorified hallways, some are much better than that.
i didn't wanna have to mention another game. but since i'm speaking totally on level design and not content i will.
in WOW karazan is nothing but a tower keep. so you would think all that would have is even more narrow hallways.
and yes you do have narrow hallways but you also climb up stairs outside the keep. run through the areas where the keep animals. you also go through a Theater complete with set pieces that make it look cool. etc.. etc.. hell there's even a boss fight OUTSIDE.
that's what i'm looking for. from what I gather so far people are saying yes it gets better. my question has been answered.
Well that is a raid not a 5man dungeon, granted WoW did have some nice instances.
I liked the mansion, very goth. I kind of liked Bastion too, but it did get a little tedious. Having seen the pirate area now though, I can see the game design gets far prettier as it goes on. I nearly pooped when I saw those beaches :D
keysmachine on 05/07/2012, 09:53 AMVitalSuit on 05/07/2012, 09:50 AMThat's what a dungeon is defined as? Not all instances are bland narrow hallways but when you say dungeon then yeah it's going to be tunnels of enemies with an occasional boss.
i'm ok with hallways if you disguise them and make them look different.
lol between the first and second dungeons that you do. the only difference is there's a ladder in the second one. /facepalm
You know, it's rather amazing that a manor has hallways. Or a cave has, uh, cave-ways.
You've done two dungeons, not every dungeon in the game. Yes, some dungeons are glorified hallways, some are much better than that.
Aren't all dungeons pretty much glorified hallways? I mean, it has to be linear to some extent. They can change the way the area looks, make it seem more "open", but you're going to be going down a set path regardless.
I'm not saying there aren't idiots on PvE as well, but in general they are drawn in much greater numbers to PvP just because of the griefer mechanics and how it appeals to them as human beings.
keysmachine on 05/07/2012, 09:46 AMAnd when i say like this. i'm saying bland narrow hallways with monsters in them that you must kill every last one of so that the final boss doesn't pull everything in the dungeon towards your group for an instant wipe.
Are you sure you've done two dungeons? Because out of all the dungeons I've run so far (up to Sigil Adstringo), only BoL has a mechanic even similar to this, and even then you only have to clear the mobs in the rooms surrounding the boss room.
And no, they're not all bland, narrow hallways. Cultist's Refuge is easily one of the most visually impressive dungeons that I've been to in any game.
That's what a dungeon is defined as? Not all instances are bland narrow hallways but when you say dungeon then yeah it's going to be tunnels of enemies with an occasional boss.
I think just saying "level up" is enough to answer, but if anyone else feels that it needs to be elaborated on I will do so.