Good job. It's not entirely the communities fault - EME could have balanced drop rates better, rather than jacking everything through the roof and flooding the markets.
You asked for it, you got it.
You asked for it, you got it.
if i have a clean crafted masterworkable item, which is the least expensive way to make it masterwork with x2 attack speed?
is it rolling until get x2 attack speed first then locking those stat to try master work or is it masterworking it first then go for x2 attack speed?
also im still kind of new to this game. if i masterwork an item and i want to keep masterwork and also reroll the stats do i have to keep using masterwork reset scrolls or can i use the normal reset scrolls?
thanks
who the [filtered] uses x axis inversion??? that doesnt even make sense... even y axis inversion is just a relic of joysticks
I work 50 hours a week and can only run these HM's once a day.
cooldowns are in place to prevent scrubs from farming the same dungeon over and over, without bind on pickup, youd realize what would happen to the economy, right?
LOL Oh hey guys, all this extra bank space is going to make me crit harder and stun for longer...
How does bank space make the game pay to win?
We need like double our bank space.
Either make it buyable in item store
OR
Put some npc we can buy it with gold
OR
Some sort of quest line to expand
Or maybe even a combination of those, just all the cosmetic items take up tons of space, then crafting materials and crystals then consumables... bank space gone.