mipadre's Post History

Destian on 03/21/2012, 11:14 PM - view
mipadre on 03/21/2012, 11:03 PM
If a high demand item is seemingly out of stock on the AH side of things, because it was consecutively sold through WTB for a significant period, the price may be hiked up. The difference could cause players to either focus on one side of the house over the other, or exploit the system to raise prices in favor of the seller.


I think the laws of supply and demand pretty much have all of that covered, though.

If there's high demand, buying prices will rise until players see the demand and choose to meet it. This will happen until prices come back down.

I'm assuming that players will be SEARCHING for items before putting either a buy OR sell on the broker, meaning that you shouldn't ever have people who do just one or the other.

Like I said, though, making demand tangible in the form of buy orders would be a fantastic way to show players what needs to be farmed right now.


It's still an unnecessary perk that could cause problems or complicate the system more. Alienating or exploiting one part of the system in favor of the more profitable section is hardly an issue for somebody trying to make money.

Alesiana on 03/21/2012, 11:20 PM
a player just coming from a dungeon has a ton of loot to vendor and wants to make the best buck out of what he/she got. So that person goes to the broker...Instead of wasting time, to itemize and put it on the sell tab that person instead checks the buy system because they're not important (uncommon/greens). the player finds a tab looking for his/her items and "Vendors" it to that player.


This is where we disagree, I'm looking at it from a different angle. You see it as a convenient way to offload items fast, but what if your unimportant item is the money maker for somebody else?

Say Item X sells for 10k consistently, Player 1 farms it religiously to make money. Player 2 has just finished whatever activity leaving him with an abundance of Item X among other things, & he doesn't think it's worth the AH space when he can sell other items for 100k in the same AH slot.

Normally he would NPC it or drop it, but since he's at the AH he can just go through the list of people trying to buy it & sell in mass. The first set of buyers he comes across are buying at 20% off the going price at 8k, he sells all of them.

This doesn't mean anything to Player 2 with his millions, but now the market reflects that lower price and Player 1 is paying for it. Player 1 can no longer afford Y set of gear at his level by the end of the day, and now Player 3 has to lower his prices or wait until Player 1 somehow catches up.

AH systems work well, but they're very easy to knock out of whack & send the entire market crashing down from outside influence.(See: FFXI 2005 christmas/Tavnazia npc glitch)
Edited by: mipadre about 1 year ago - Reason: Extra content
Yanoflies on 03/21/2012, 08:03 PM - view
mipadre on 03/21/2012, 06:36 AM
Your best bet is to look into proxies. The lowest I've heard of from oceanic to us was 50ms to a WoW server. I don't know which services are best for it,or much about how they work.

The basics though is that they can reroute your connection to get you from A to B faster. Like using a toll road instead of the back roads. It doesn't work in all areas though, and if your ping to them is bad it won't get any better.


Yeah right.

>light in a fiber travels at two thirds the speed of light in a vacuum => 200000km/s
>so even if you had a fibre direct from Sydney to Chicago with no other delays, you'd be looking at around 140ms


And California?

I'm not promising miracles, just pointing out a possible solution that works for some people.
Destian on 03/21/2012, 10:41 PM - view
mipadre on 03/21/2012, 10:36 PM
Complaining about something you want doesn't make it a necessity. The shop system is being replaced by an AH system, mixing features from the shops into it could have potentially hazardous results.


I'm willing to listen but I don't follow you, there.

What's the danger?


You run the risk of undermining and/or alienating the traditional AH system.

If a high demand item is seemingly out of stock on the AH side of things, because it was consecutively sold through WTB for a significant period, the price may be hiked up. The difference could cause players to either focus on one side of the house over the other, or exploit the system to raise prices in favor of the seller.


Alesiana-

In an AH system

Player X somehow attains an item.
Player X lists item on the AH at, above, or below going rate along with so many other people.
Player Y checks the AH for an item they need, & buys it.


The cycle of item/currency to/from either player is the same, the difference is that the buyer searches a constant list with consistent prices for what they want.
Because what works in one game is guaranteed to work in another? If you've really played EVE you should know that it's a special breed of MMO with a much deeper economy than what Tera will have.
Complaining about something you want doesn't make it a necessity. The shop system is being replaced by an AH system, mixing features from the shops into it could have potentially hazardous results.
Sounds like an unnecessary tool.

If an item is out of stock in the AH for X amount of time people are going to notice & start collecting/selling at increasingly higher prices. Simple supply & demand. It's not uncommon in MMOs for people to watch AH trends across the market to decide what to farm & even what time to sell it. People won't buy if the price is too high, & people won't farm if it's too low for the time invested.

A WTB option would just turn the search from the buyer to the seller, possibly splitting the market in half as people favor one system over the other.
You should have no problem running it with mid-high settings at 1920x1080 or lower resolution now.
No.

Your processor is good, but your video card is garbage. It will struggle to to keep good frames at low settings with a lowered resolution. It is weaker than an 8800 GT

I would recommend at least buying a GTX 460($140), it should allow good performance with mid-high settings at 1920x1080. The next step up would be a GTX 470($300) which should max Terra at 1920x1080 no problem, with very little if any slow down. After that I believe the GTX 480($400) is still the best single gpu solution, but I haven't been able to look into many of the newer cards.

The AMD(radeon) equivalents are also fine, they just don't scale as well with AA. And can't compete in games with DX 11 tessellation.

I'd like to add that the systemreqlab is completely unreliable & generally misleading, you should avoid it at all costs.

And that G3D scores are also generally misleading to how cards will perform in actual gaming environments.
Baraka & High Elf have some life saving abilities, granted, but other than that none of the racial skills/traits are game changing. eg 10k HP down to 3k HP taking 300/hit will now take 270/hit. Went from an 11 hit death to 12 hit death. Mileage will vary with player/opponent, often granting no benefit.

Whiffing over a characters head every 1 in 5 swings due to a players size, regardless of HP, is a major advantage. A 5 hit death turns into a consistent 6 hit death. A normal 20 hit death is now a 24 hit death.

All the numbers I've used in my examples were randomly chosen, but you get the point.
Edited by: mipadre about 1 year ago - Reason: Botched passive on Human/Aman racials.
I can't stand WoW, but I love FFXI. FFXI is an asian MMORPG focused around an Auction House system much more limited than Terra's projected system.

Is Terra turning Japanese? On a serious note...

Sure marketplaces are pretty common in Asian countries, & extremely fun to shop in, but I prefer AH's in MMO's because they just work better.

You can find what you're looking for immediately, prices stabilize over time, you can watch for trends so you know what to hunt, what to sell it for, etc. And to top it off, your items sell while you're offline or out in the wild without cluttering up cities.