nebula87's Post History

Having manifest problems as well.
For me the read only check box was on, I turn it off it fix the problem l hope it stays fixed
What about those players that will like to buy the scrolls and would like to maintain elite status?

Is Enmasse going to replace scrolls with something else to avoid the gold selling that will
occur after going F2P?

Here what it looked like on the mountain before the so called draw distance bug.
http://www.youtube.com/watch?v=uXjMCE-AGig
Here is proof that before the merge the draw distance was pretty good.
http://tera-forums.enmasse.com/forums/celestial-hills/topics/Velika-highest-mountain

I think they reducing the culling for performance.
I read in one post that this is a ATI issue. That the devs are working to find a solution
to the problem. Don't know if it is true, but I can tell you that I never had any draw distance
problems until they merged the servers. I was on FreedomHold server and the draw distance
was great.
Now the immersion is totally bad.
Hopefully they will find the answer soon.
What happened to K-Tera that it had to go F2P?
Were they really losing that many subs. Or was it that
the competition from Blade and Soul is giving them a run for their money?
It looks to me that is where enmasse is headed, F2P.
if you buy the game you can play the game for free up to level 28 that almost half the level cap.
I agree with the comments about the alkahest if they put it in the cash shop
that will really be bad for players.
I must day that I'm disappointed in what enmasse has done with the distant rendering in Tera.
I played since beta and I enjoyed the graphics in this game. After the server merge, they
decided to scale back the draw calls for the scenery of the game which to me looses the
immersion factor. So i decided to not play the game until they fix or return to what they had
previously. I'm not paying for mediocre graphics and lag. Having just three servers you decided
too cut corners.

Now you have giving F2P up to level 28. Why just not just go all the way and make completely
F2P. Seems that is they way you are headed anyway.
I have noticed that the animations of the NPCs walking
around seem stiff due to the draw distance that EME has implemented. I guess the reasoning behind this decision is to reduce the stress on the servers.Three servers is just too little to
handle the load which increases the lag and diminishes the quality of the game. Forcing the
developers to cut corners on the over all experience. What is the point of creating great art,
animation and mood of atmosphere if you can't appreciate all the fine work that has gone
in creating this game.

I have to say that really enjoyed playing Tera, but unfortunately the lag and low draw distance
has made think twice of renewing my sub.

I hope EME reconsiders and adds just one or two servers to ease the stress.

Play TETRIS it was made that you could never win.
Or go play DAYZ which has perma death. good luck.