Amongades on 03/03/2013, 01:06 PM - view
I personally think elitism can't get much worse. Maybe some of it is veiled right now, but it's there. I think this kind of mindset is a bit destructive. We dislike elitism, so we react by trying to artificially prevent it by not letting the general community have tools that tend to promote it like DPS parsers and what have you. But that's not fixing the problem, just a bit of a band aid. We end up in situations where we run instances with people, not knowing if they are there to have a fun dungeon run or of they are huge elitists just itching to kick us at the first sign of not conforming. This leads to a lot of people being bitter and you can have a full party of decent, open minded people playing in a tense atmosphere because they all suspect the others might be out to blame them for any failure and kick them out of the group.
It's up to us as a community to not just tiptoe around this issue. If more guilds actively advertised themselves as anti/non-elitist, if more people would start groups with the premise of inviting anyone regardless of gear and experience, if more people were willing to go on doomed to wipe adventures with new people for just the fun of it, we wouldn't have to sit here and pray a DPS parser is never implemented because it'd ruin the game. I think everyone on both sides of the parser argument knows there's a snowball's chance in hell that one is ever implemented. But the fact that there's so many people against elitism, against turning the game into a number crunching chore should make us ask: "why aren't we doing something about it already?"
I think a DPS parser would be a push in the right direction. It would make all the elitists pop out of the woodwork, but at the same time would make it obvious when you find people that play the game to have fun and don't care about your DPS. When people react positively to you despite you not having optimal, amazing DPS at the end of an instance you'd know then and there that they're allright people. Maybe I'm wrong, maybe elitism would be so widespread that every decent player would be pressured to either conform or quit the game in disgust. But if that really happened, I'd know for sure this isn't a game I want to keep playing and save myself a lot of valuable time.
Qw12po09,
I see you're making a case for DPS meters, and I'm one of those people that would love ot have a DPS meter as well. In fact, I made a point to go and find one, since I'd heard of one, and tried to use it. It was a basic screen scraping tool that would've probably worked great, if I hadn't been on my warrior. Since the dmg log is spammed with one line per hit/enemy, when I would traverse cut a bunch of grouped up mobs (I look at you, first room in traverse), it simply was not possible for this screen scraping tool to keep up, and would instantly crash itself and my game.
Anyway, it was a cool tool, but we need something more sophisticated than screen scraping to actually work and be useful.
With that said, I hope this game never officially gets a DPS meter. Yes, I would love a DPS meter, for personal gain, like you've described. I would like to know exactly with solid proof which situations will yield me the maximum dps for my very own gain, no one elses.
Why should Tera never get a DPS meter? For exactly the reaosn everyone is saying they shouldn't. Elitism would sprout everywhere. People would only want to invite ppl who have xyz on their DPS readings, everyone else gets kicked and overlooked. This would be terrible.
The fact is, while there are people like you and me who would make great use of such a DPS meter, the majority would ruin it for the few of us, just like with so many other things. There are ALREADY stories of people getting kicked from IMS because they have a wrong setup or a wrong color glow on their weapon, as if everyone started off with perfect setups and +12 gear? I don't know, I've never done this and never seen it, so I can't comment on why it happens.
But acting like with a supported DPS meter that elitism wouldn't happen everywhere and eventually make everyone's life worse is just naive. We have elitism already now, with no DPS meter. There will be people like you and me who will wnat to use the DPS meter for the RIGHT reasons, but for every one of you and me, there will be hundreds of others who will use the DPS meter for the WRONG reasons.
That's why Tera should never get a DPS meter.
With that said, if anyone finds a better DPS meter than the screen-scraping one I mentioned earlier, please let me know in a PM or something :D
I personally think elitism can't get much worse. Maybe some of it is veiled right now, but it's there. I think this kind of mindset is a bit destructive. We dislike elitism, so we react by trying to artificially prevent it by not letting the general community have tools that tend to promote it like DPS parsers and what have you. But that's not fixing the problem, just a bit of a band aid. We end up in situations where we run instances with people, not knowing if they are there to have a fun dungeon run or of they are huge elitists just itching to kick us at the first sign of not conforming. This leads to a lot of people being bitter and you can have a full party of decent, open minded people playing in a tense atmosphere because they all suspect the others might be out to blame them for any failure and kick them out of the group.
It's up to us as a community to not just tiptoe around this issue. If more guilds actively advertised themselves as anti/non-elitist, if more people would start groups with the premise of inviting anyone regardless of gear and experience, if more people were willing to go on doomed to wipe adventures with new people for just the fun of it, we wouldn't have to sit here and pray a DPS parser is never implemented because it'd ruin the game. I think everyone on both sides of the parser argument knows there's a snowball's chance in hell that one is ever implemented. But the fact that there's so many people against elitism, against turning the game into a number crunching chore should make us ask: "why aren't we doing something about it already?"
I think a DPS parser would be a push in the right direction. It would make all the elitists pop out of the woodwork, but at the same time would make it obvious when you find people that play the game to have fun and don't care about your DPS. When people react positively to you despite you not having optimal, amazing DPS at the end of an instance you'd know then and there that they're allright people. Maybe I'm wrong, maybe elitism would be so widespread that every decent player would be pressured to either conform or quit the game in disgust. But if that really happened, I'd know for sure this isn't a game I want to keep playing and save myself a lot of valuable time.