One and a half months into the official release, and gear is a restrictive point of balance? Who would have thought.
Drosta on 06/20/2012, 01:39 PM - view
I agree. I have no idea why people place such a low value on their time and money.
Slubber on 06/20/2012, 02:02 PM
This argument assumes that a person can only buy and sell one skin, which is clearly not correct.
HiFi on 06/20/2012, 02:06 PM
I agree.
ReiKoji on 06/20/2012, 02:52 PM
The interesting difference is that a Chronoscroll is net 0 profit for En Masse, while the skin sales are profitable. I'm not entirely sure it's a bug.
That is just a drop in the bucket for most lvl 60's. I think they should sell for much more gold than that. 10 dollars of real life money is worth much more than 2k gold give or take in my opinion.
I agree. I have no idea why people place such a low value on their time and money.
Slubber on 06/20/2012, 02:02 PM
Selling these skins could not even be remotely considered pay2win, you must be a low level player because 1-2k gold is a very small amount of gold.
This argument assumes that a person can only buy and sell one skin, which is clearly not correct.
HiFi on 06/20/2012, 02:06 PM
It's not pay to win. It's pay to progress faster. There is a HUGE difference.
I agree.
ReiKoji on 06/20/2012, 02:52 PM
Chronoscrolls will be P2W then.........
The interesting difference is that a Chronoscroll is net 0 profit for En Masse, while the skin sales are profitable. I'm not entirely sure it's a bug.
The argument he's making is that people can purchase items with real world money than can then be sold in-game. They can use their real-world income to directly affect their in-game income, providing them with an advantage towards progressing certain game features, like crafting or enchanting.
TeraForums on 06/19/2012, 04:56 PM - view
Football and Football are both extremely popular sports, played at international levels of competition. They appeal to their respective fans for very similar reasons, as does all other sport. If you think the majority of their fan bases were undecided between the two and had to choose, you have some learning to do.
The same could be said about book stores and services that provide music(physical stores, electronic services, pirating, whatever). They give people forms of entertainment that are portable, spanning genres that range far enough for everyone to connect with. If you think book sales are greatly harmed by music sales, or vice versa, you would be wrong.
You can't discount demographics. People who are playing Tera, a game with a mature ESRB rating, a game that was marketed on the ability to kill other players, be an MMO-FO, and has an entire mob archetype centered around the word "[filtered]" aren't competing the with MapleStory playerbase in any reasonable volume.
Ok you're officially embarrassing yourself.
Let me explain it to you like you're 5 in nice S L O W wording.
Both are massively multi player.
Both are going after the same money pool, people with disposable income willing to spend it on their game.
Both require sub rate > cancellations and quarter on quarter growth.
Both make their money on the masses NOT the hard core and NOT on whales.
Both make their money on repeat SUSTAINED customers, new subs don't spend nearly as much as entrenched customers.
Is that slow enough for you?
Football and Football are both extremely popular sports, played at international levels of competition. They appeal to their respective fans for very similar reasons, as does all other sport. If you think the majority of their fan bases were undecided between the two and had to choose, you have some learning to do.
The same could be said about book stores and services that provide music(physical stores, electronic services, pirating, whatever). They give people forms of entertainment that are portable, spanning genres that range far enough for everyone to connect with. If you think book sales are greatly harmed by music sales, or vice versa, you would be wrong.
You can't discount demographics. People who are playing Tera, a game with a mature ESRB rating, a game that was marketed on the ability to kill other players, be an MMO-FO, and has an entire mob archetype centered around the word "[filtered]" aren't competing the with MapleStory playerbase in any reasonable volume.
Spectral on 06/19/2012, 04:50 PM - view
This is really what it all boils down to. And yes, we read that you're actually level 34 now. The fact of the matter is that if you got to any level, and found yourself dissatisfied for another reason, you wouldn't petition for a change of entire game mechanics.
As an example: you get to level 60 on a Sorcerer. You realize that you don't like playing the class at level 60. If you are a reasonable person, you don't come on the forums making complaints about how long it takes to re-roll a new character, and ask for a class-change feature to be added into the game. You understand that this was a choice you made, with the capacity to easily research the consequences, and probably aren't really even upset about it.
This is exactly what you're doing here, except you are asking for something that not only affects your personal gameplay, but also the gameplay of everyone else on every relevant server.
you're like what, lvl 20? start over and be happy. Don't try and change the entire game due to your lack of foresight.
This is really what it all boils down to. And yes, we read that you're actually level 34 now. The fact of the matter is that if you got to any level, and found yourself dissatisfied for another reason, you wouldn't petition for a change of entire game mechanics.
As an example: you get to level 60 on a Sorcerer. You realize that you don't like playing the class at level 60. If you are a reasonable person, you don't come on the forums making complaints about how long it takes to re-roll a new character, and ask for a class-change feature to be added into the game. You understand that this was a choice you made, with the capacity to easily research the consequences, and probably aren't really even upset about it.
This is exactly what you're doing here, except you are asking for something that not only affects your personal gameplay, but also the gameplay of everyone else on every relevant server.
TeraForums on 06/19/2012, 04:35 PM - view
MapleStory and WoW/Tera aren't even comparable. That's really the end of it.
LunaNosCustodit on 06/19/2012, 04:40 PM
Your example isn't valid. When you are a citizen of the United States, you are afforded rights. Among those rights is your entitlement to a jury of your peers.
When you are a paying customer for this game, you are entitled to use their services. You are entitled to venture an opinion about those services. You are not entitled to the fulfillment of that opinion. You are entitled to take your money and leave if you continue to be dissatisfied.
You entered your contract with En Masse Entertainment with every resource available to you to reasonably discover the current game mechanics. You are the one who made the choice to buy and continue to pay for this service. You are getting exactly what you paid for, no less.
Entitlement is not an argument.
Please stop posting, Your comments are so invalid and way off, it's not even amusing.
Seriously STOP.
I'm simply replying to YOUR post inferring what the biggest/most successful MMO is.
You wrongly implied WOW I'm giving you what the reality is.
MapleStory and WoW/Tera aren't even comparable. That's really the end of it.
LunaNosCustodit on 06/19/2012, 04:40 PM
So you're perfectly fine paying 15 dollars a month for a game you don't enjoy? That's your business, not mine.
Entitlement is a perfectly fine argument. Look to any law to that. You're 'entitled' to a jury of your peers, etcetera.
Your example isn't valid. When you are a citizen of the United States, you are afforded rights. Among those rights is your entitlement to a jury of your peers.
When you are a paying customer for this game, you are entitled to use their services. You are entitled to venture an opinion about those services. You are not entitled to the fulfillment of that opinion. You are entitled to take your money and leave if you continue to be dissatisfied.
You entered your contract with En Masse Entertainment with every resource available to you to reasonably discover the current game mechanics. You are the one who made the choice to buy and continue to pay for this service. You are getting exactly what you paid for, no less.
Entitlement is not an argument.
TeraForums on 06/19/2012, 04:30 PM - view
You want me to provide you with a published article from a respected source, and then use a comparison to game that has a different pricing model, and appeals to a largely dissimilar demographic?
That's not a good strategy.
You guys have no clue. Again, hard core only believe what they hear.
The largest and most successful mmo both by number of subs and FINANCIALLY is not WOW. Not even close.
It's some crappy game named MapleStory. Yes, you read right, crappy maplestory.
this is an old reference to it.
http://massively.joystiq.com/2009/05/09/maplestory-announces-over-92-million-users-worldwide-4-year-ann/
Don't believe the link? He's going to be mad, but email Logan Decker at PC Gamer, he will verify the above information. /Don't kill me Logan.
However their numbers have exceeded 100 million worldwide. too lazy, google fu it yourself or mail Logan.
You want me to provide you with a published article from a respected source, and then use a comparison to game that has a different pricing model, and appeals to a largely dissimilar demographic?
That's not a good strategy.
JamesX on 06/19/2012, 04:23 PM - view
Bingo. Pick a metric that a business or investors would use to measure success. I don't think I need a published study to tell you that World of Warcraft topped the meter on it.
Also, I'm really not sure where the short-lived edit about me and some sort of 4chan content came from.
When ever someone says "most successful MMO" I am guessing they meant WoW.
Bingo. Pick a metric that a business or investors would use to measure success. I don't think I need a published study to tell you that World of Warcraft topped the meter on it.
Also, I'm really not sure where the short-lived edit about me and some sort of 4chan content came from.
TeraForums on 06/19/2012, 04:11 PM - view
The most successful MMO business model of all time allowed for (and discouraged even less than Tera) unrestricted killing of low level players. It was commonly engaged in, even on PvE servers. And because the game had factions, they didn't even always have the ability to talk to you about it!
Contrary to your argument, that game grew tremendously, despite being arguably a quite poorly-designed game full of boring, punishing mechanics. It also had terrible balance and no end-game content.
Bottom line: THIS GAME IS A BUSINESS and you need quarter on quarter sustained growth.
The most successful MMO business model of all time allowed for (and discouraged even less than Tera) unrestricted killing of low level players. It was commonly engaged in, even on PvE servers. And because the game had factions, they didn't even always have the ability to talk to you about it!
Contrary to your argument, that game grew tremendously, despite being arguably a quite poorly-designed game full of boring, punishing mechanics. It also had terrible balance and no end-game content.